Casual Gaming Without the Flashy Effects
Posted on April 27, 2011, 14:02, by Vincent van Wylick.
Kari wrote last time (I like the idea of continuous conversations) that writing’s therapy, and there’s no way it isn’t. At a stressful time, such as end of the quarter financial reporting, for instance ( ), there’s nothing like taking a breather and reflect on things through text. Today’s topic… casual games and how they [...]
Posted on March 29, 2011, 11:16, by Vincent van Wylick.
There’s a really, really interesting blog post that talks about robots a little bit. It’s by Paul Miller on IEEE Spectrum and draws a parallel between how the personal computing industry got started and the state of robot development today. Specifically, it talks about hardware hackers. If you want to dig even deeper, there’s another [...]
Tags:
apple,
Artificial Intelligence,
China,
cost competition,
hacking,
Hardware,
hardware design,
hardware development,
hardware revolution,
industrial design,
industrial revolution,
innovation,
ipad,
killer robots,
robotics,
robots,
terminator movie2 Comments |
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Posted on March 21, 2011, 17:26, by Vincent van Wylick.
…Or how not to approach development. It’s busy in Vincentland, but I’m still determined to regularly update Tech IT Easy. Today, my question is: What determines the choice for a platform? Is it market, personal taste and talent, or the desire to create something that fits a certain paradigm? In the end, no matter how [...]
Tags:
analysis,
app store,
application development,
Blue ocean strategy,
buying a mac,
buying an ipad,
buying an iphone,
demographics,
desktop,
ebook reader,
ebooks,
ereader,
Gaming,
graphical user interface,
Hardware,
hardware design,
hardware development,
interface,
ios,
ipad,
ipad applications,
iPhone,
iphone applications,
mac applications,
mac os,
mobile internet,
mobile phones,
pc,
Software,
software design,
software development,
tablets,
touchscreens,
Windows,
xcodeNo Comments |
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Posted on March 14, 2011, 15:23, by Vincent van Wylick.
Best.app.on.my.iPhone. Period. So Instapaper 3 is out on iOS, which makes the app a whole lot more social and collaborative. What Instapaper does is that it allows you to save articles to it, after which it takes out all colours, (most) pictures, and side-bars, so you can focus on what really matters. If it wasn’t [...]
Tags:
app reviews,
app store,
applications,
ebooks,
Facebook,
instapaper,
ios,
ios store,
ipad,
iPhone,
ipod touch,
itunes,
marco arment,
mobile phones,
online reading,
readability,
social networking,
Software,
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Dropkick – Syncable Todo’s Between Your Mac and iOS device
Posted on March 9, 2011, 17:47, by Vincent van Wylick.
Briefly, as it’s an extremely busy week (but I am getting back into regular techiteasy-blogging, promised!) I’ve been looking for a syncable to-do list for a while. I’m a big BIG fan of SimpleNote, a syncable note-taking app that is free on your iOS device (with a premium service) and syncs with a number of [...]
Tags:
app store,
apple,
books, dropkick, getting things done, google tasks, gtd, indie software,
ios,
ios store,
ipad,
iPhone,
mac, notes, omnifocus, omnigroup,
Productivity, review, simplenote,
Software, syncing, todo's, todo-list
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Features & Cost Comparisons between the iPad 2, the iPhone 4, & the MacBook
Posted on March 4, 2011, 16:32, by Vincent van Wylick.
Most people haven’t read my previous posts on the iPhone, but they started out extremely negative. My main complaint was that touch-typing was inferior to physical keyboards and cost of the mobile subscription fees, also taking into account that I live in Europe and have to add roaming-fees to that equation. Then things happened quite [...]
Tags:
Amazon,
apple,
casual gaming, computer, cost, e-reader, feature comparison, feature phone,
gadgets,
ios,
ipad, ipad 2, ipad gaming,
iPhone, iphone 4, iphone gaming,
Kindle, laptop, Macbook, macbook pro, mp3 player, music player,
pc, photo editing, portable gaming, price comparison, smartphone, video editing, video player
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Posted on April 7, 2010, 16:12, by Vincent van Wylick.
My first post about the iPhone was on why I thought app developers should forget about “apps” for the iPhone and develop Games exclusively. It’s a touch interface and as such inferior to tactile feedback interfaces. I’m hearing rumours that the touch keyboard on the iPad actually works quite well for full-speed typing, but that’s [...]
Posted on February 7, 2010, 11:54, by Vincent van Wylick.
The following is a draft I wrote prior to the announcement of the iPad, but which I didn’t publish because it was a series of hypotheses based on an as yet non-existing product. It’s a series of thoughts on how an interface of a touchscreen larger than an iPhone might look like. It is inspired [...]
Posted on January 30, 2010, 10:31, by Vincent van Wylick.
OK, time to write a few words about the iPad. In true spirit of fanboyishness I started (and finished) writing this post in bed on my iPod Touch. Let me start by saying that with reservations I want the iPad. Reservations include that like you, I haven’t actually used the device, and that it doesn’t [...]