Tech IT Easy » Reblog http://www.techiteasy.org A Technology and Business Weblog provided to You by a Global Group of Friends. Wed, 29 Dec 2010 09:44:02 +0000 en hourly 1 http://wordpress.org/?v=3.0.4 Summary of visit to Silicon Valley http://www.techiteasy.org/2009/07/20/summary-of-visit-to-silicon-valley/ http://www.techiteasy.org/2009/07/20/summary-of-visit-to-silicon-valley/#comments Mon, 20 Jul 2009 06:10:01 +0000 Kari Silvennoinen http://www.techiteasy.org/?p=2201
  • In Silicon Valley, enjoying
  • Yet another trip to Silicon Valley?
  • Study Trip to Silicon Valley / San Francisco
  • 10 reasons why Silicon Valley is the land of entrepreneurs
  • A Study Trip to California, full of Finns this time
  • ]]>
    Last February, I was in Silicon Valley for a week thanks to a course I was taking. Here’s a summary of what happened there.

    UC Berkeley: Center for new Music and Audio Technologies.

    Prof. David Wessel showed us a new instrument that was basically 32 touchpads. Each was connected to a sample loop and the x- and y-axis and pressure modified that loop. It was an interesting idea, because it didn’t look like just pushing buttons to make sound.

    Fail whale at LHS

    Fail whale at LHS

    UCB: Raymond Yee, “Mixing and Re-mixing Information”

    A lecture from a course on web mashups. Yee has written the book, Pro Web 2.0 Mashups. The students need to plan and work on a mashup project. There were lots of interesting ideas, but I was worried that most of them were remixing for remixing’s sake and didn’t add value along the way.

    Lawrence Hall of Science

    Our contact at UC Berkeley had warned this place was mostly for children, and sure enough, this is a place to avoid unless you’re 7 years or less. Almost as complete waste of time as our Google visit.

    We had also pizza available for but no-one from UC Berkeley came (we were too scary). Except one guy, whose name I forget. But he took some of us for drinks downtown, so that was great.

    Digital Chocolate / Trip Hawkins

    Hawkins really loved Bowling alone

    Hawkins really loved "Bowling alone"

    Trip Hawkins talked a lot about how leverage is the key to successful business and what are the differences between the supply chain in when he was at EA and in operator-controlled world of mobile gaming. He told how he built EA so that it was NFL who wanted them to use their brand, not the other way around. This is why he sees that his competitors who just put out license games based on movies will ultimately be driven off the market, because they do not control the IP.

    He thinks that the iPhone is the coolest thing in all time and how the rest don’t get it: “If you’ve played around with Storm or Android you know, wow, these suck”. In his view, the others had focused in Features (“What it is”) and not on Advantages (“What it does”) and not at all at Benefits (“Who cares?”).

    Digital Chocolate’s game development doesn’t depend on the device, because they change all the time and they can publish all their games in every device. This is the only way to make the business work in the mobile space. Hawkins doesn’t see that there will be any standardization, because that would move the leverage away from mobile operators to handset manufacturers.

    He also believes that the social starving that began around 1950′s because of TV is the reason people are so keen on the social gaming and internet services and is the driver for “omnimedia”. His suggested reading are The Innvator’s Solution and Bowling Alone. Even in the old days, he didn’t see gaming as waste of time. When playing, he said that “I was thinking, learning and motivated”.

    He recommended that we try Tower Bloxx, their Facebook game. I was a bit disappointed, the game itself isn’t that bad if you want to kill time, but it is really spammy. Not only is more screen real estate spent on questionable ads than on the game, not only does it notify your timeline every time you play the game, not only the “social aspect” is just a high score table of your friends, but it also spams your friends every time you play to add the game. Not exactly what I’d expect from the guy who’s partly responsible for the great games EA pushed out in the early days. I asked why is it that as a former hardcore gamer, the only interesting game I played last year was World of Goo. In his opinion this down to how big corporations work and can’t innovate. If Tower Bloxx is Digital Chocolate’s answer to this, I don’t think it’s just big corporations.

    Sun Microsystems / Mårten Mickos

    FAQ: If heating is a problem, why is it black?

    FAQ: "If heating is a problem, why is it black?"

    We were given the tour at Sun’s Executive Briefing Center. They showed the SunRays and other stuff and it was pretty nice to see up close the Black Box.

    Afterwards, Mickos gave us a presentation about open source development and MySQL. He said that MySQL is like “New Orleans” of web apps in that if you want to control an important river, you need to control the important cities and this was the reason Sun acquired them. He also anticipated the question about superiority of Postgres, which is probably asked from him all the time. “When I joined MySQL, Postgres was better. Some say it still is. But who cares?”

    He also started a discussion about “Why are web companies so closed?” – a poke directed among others Google, who benefit a lot from GPL software, but due to a loophole in the agreement can get away without publishing their improvements because the software isn’t redistributed. This is what he calls the hypocrisy of open source: “People just want to get stuff for free”.

    Like Hawkins, he said that the most important thing for startup business is category-leadership. One advice he gave for Finnish start-ups was “not to be Finnish”: MySQL didn’t have sales offices in Nordics, only in the US. Other thing was that if something sounds good in Finland, it takes 10-15 years for until it’s widely accepted as a good thing, so don’t go to market too early. “There’s still time to make a Google-killer”, he said.

    This was one of the best sessions we had, not only because Mickos isn’t there anymore and looks like Sun won’t be either but also because we got vodka and swag. You could see there was an economic crisis, because elsewhere we didn’t get anything.

    Nexit Ventures / Michel Wendell

    Wendell, from Nexit Ventures, a VC firm interested in Nordic IT startups, told how the VC market works and what kind of mistakes Finnish companies usually make. He told how he ended up in the business of helping Nordic companies make it in the US. Being a VC has lot to do with knowing people.

    Lots of interesting discussion, but it was late in the evening and it’s pretty hard to upstage either Hawkins or Mickos.

    IDEO

    We got a standard theme park tour at IDEO. If you have seen the documentaries on TV or at YouTube, there’s not much to see. I was surprised that they actually avoid any systematic or analytical approach to design and focus more on a holistic, iterative and therefore probably pretty expensive (to the client) approach. As a case study they presented Nokia N-Gage platform they did concept work for. A surprising choice, because not only being old was also a spectacular flop. I guess they thought that being from Finland and the course given by ex-CTO of Nokia, we’d be interested in Nokia or something. If we were, we probably didn’t need to come all the way to Palo Alto for that.

    Stanford University / VHIL

    At Stanford, we got a nice presentation from Jeremy Bailenson from Virtual Human Interaction Lab. He was talking about the Proteus Effect, or how avatars change humans and their behaviour. For example, even though Blizzard has nothing in World of Warcraft code that gives advantage to taller avatars, they nevertheless level up faster than shorter ones. Also, taller avatars get better results in the Ultimatum Game, the real world height of the human is irrelevant. As I’m interested in behavioral decision making, it was nice to see that it might be possible to do empirical studies in virtual worlds, where we can control many variables that social sciences haven’t been in the real world.

    Nokia Research Center at Palo Alto

    First NDA of the tour. They showed us some research projects they were working on and had the worst slides of the tour. Most of us came out there frightened how out of touch Nokia can be.

    Stanford University / Entrepreneurship Week / “Next Big Thing” Panel

    Tim Draper, Tony Perkins and Michael Moe talked mostly about Twitter and iPhone and how making revenue is irrelevant. Draper really loves the free trade. Apparently ad-supported business model is the next big thing.

    These guys were either drunk or lived in a bubble of their own. Probably both.

    IBM Almaden Research Center / Ray Strong

    Theres pr0n in it, Im sure.

    There's pr0n in it, I'm sure.

    Strong talked about how IBM tries to predict the future. First of all, the Almaden Research Center looks like a super-villain’s secret lair from Bond movies (it didn’t help that the guy we met had a Bond-esque name). Forget Google, this is the place to visit. There was the world’s first hard drive in the lobby, which was a nice monument to how long IBM has been in the game.

    The main thing Strong told was that it isn’t possible to predict technology in to deep future, only in to the business horizon of up to 5 years. This is what they told to an unnamed government agency that wanted them to do so. As government usually gets what it wants, IBM decided to find a way to do it. They brought in people from academy, futurologists and social scientists. Their approach is half scenarios and half technology landscapes, but their ideation emphasizes backcasting from deep future (>50 years) using trends that can be with high probability assumed to continue.

    One problem with scenarios has been that it’s really hard to transform them into strategic actions a company should take. IBM tries to close this gap between scenario planning and strategy by using what they call signposts. These signposts are future events that are both recognizable (when they happen) and actionable.

    Strong also talked about how predicting future, it’s important to stay in the qualitative side of things, not only because quantitative side of things usually doesn’t work and might be harmful because of the tendency to use numbers to calculate expected values or other figures, even though they are full of uncertainty and can be harmful.

    This was by far the best visit during the tour.

    Google

    NDA. It was a standard theme park tour. It was pretty clear that Google is exactly as “open” as SEC demands it to be, not an inch more. I guess many for many of us the myth of Google was totally burst.

    To be fair, this was the only place where our contact wasn’t executive level so we might have gotten a better experience with a more suitable contact. Even though our host was great and all that, he probably wasn’t the right one for our group.

    HP Labs

    Runner-up in best architecture for research lab.

    Runner-up in best architecture for a research lab.

    NDA, but they mostly showed published academic research about nanophotovoltaics or something to that end. Our guess is that they didn’t want to tell us anything but out of courtesy showed something. When they talked about things I could understand, they talked about MagCloud and how HP is transforming from a printer and computer company into printing and computing company.

    Next day, couple of us went to see the garage (more like a shack) Hewlett and Packard started from and what is considered as the “Birthplace of Silicon Valley”. Not much to see, but at least it had some historical value.

    All pictures by me. All rights reserved. Originally published in my private blog, but I decided to get rid of it so I republished this thing here for people interested.

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. In Silicon Valley, enjoying
    2. Yet another trip to Silicon Valley?
    3. Study Trip to Silicon Valley / San Francisco
    4. 10 reasons why Silicon Valley is the land of entrepreneurs
    5. A Study Trip to California, full of Finns this time

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    Cue the scary music http://www.techiteasy.org/2009/07/08/cue-the-scary-music/ http://www.techiteasy.org/2009/07/08/cue-the-scary-music/#comments Wed, 08 Jul 2009 07:28:27 +0000 Vincent van Wylick http://www.techiteasy.org/?p=2112
  • Google Chrome and when vertical integration rocks
  • 3 myths about Google…You said "myths", right?
  • Changing markets – OS opportunities in retrospect
  • How to make the Browser a more Efficient OS
  • Awakening from the OS X vs. Windows War
  • ]]>

    From the Official Google Blog:

    Today, we’re announcing a new project that’s a natural extension of Google Chrome — the Google Chrome Operating System. It’s our attempt to re-think what operating systems should be.

    Google Chrome OS will run on both x86 as well as ARM chips and we are working with multiple OEMs to bring a number of netbooks to market next year. The software architecture is simple — Google Chrome running within a new windowing system on top of a Linux kernel. For application developers, the web is the platform. All web-based applications will automatically work and new applications can be written using your favorite web technologies. And of course, these apps will run not only on Google Chrome OS, but on any standards-based browser on Windows, Mac and Linux thereby giving developers the largest user base of any platform.

    I have nothing to say that I haven’t already said before.

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. Google Chrome and when vertical integration rocks
    2. 3 myths about Google…You said "myths", right?
    3. Changing markets – OS opportunities in retrospect
    4. How to make the Browser a more Efficient OS
    5. Awakening from the OS X vs. Windows War

    ]]>
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    Reblog: great comments from "Were my Sennheiser headphones “made to break?”" http://www.techiteasy.org/2008/08/28/reblog-great-comments-from-were-my-sennheiser-headphones-%e2%80%9cmade-to-break%e2%80%9d/ http://www.techiteasy.org/2008/08/28/reblog-great-comments-from-were-my-sennheiser-headphones-%e2%80%9cmade-to-break%e2%80%9d/#comments Thu, 28 Aug 2008 08:43:33 +0000 Vincent van Wylick http://techiteasy.org/?p=1189
  • Were my Sennheiser headphones "made to break?"
  • Eulogy to my Sennheiser PX 200's
  • Entrepreneurial brainstorming session N.9: "Wireless, wireless, wireless"
  • Question: What makes OS X so damn great?
  • What would an Always-On Device look like? Do we even want it?
  • ]]>
    made to break.jpgStarting a new tradition here on Tech IT Easy and backdating a little. From now on, if someone smart wrote something useful and related, I’ll reblog it here. I think that comments are way undervalued still in today’s internet-society, and want to put YOU in the spotlight.

    Were my Sennheiser headphones “made to break?”” got some interest comments on it, way more than I expected, to be honest. For one, Giles Slade, author of “Made to Break” had a few words to say (added some paragraphs for easier reading):

    Dear Vincent,

    Thanks for remembering me and my book. I love the example that you use because headphones are one of the original consumer electronic products from the 19th century invented slightly after telephones because of the noise and confusion in telephone operation rooms. (I have some early photographs including the patent drawing from 1881 that I’d be happy to send you if you’d like to post them on your sight).

    These invisible devices have been with us virtually unchanged for over a century. Cleverly after the development of disposable transistor radios in the late 50s and early 60s they (headphones, earphones, ear plugs) became disposable too. And there’s still a massive worldwide market in throwaway phones. Recently however electronics manufacturers have done what the iPod did for MP3 players and raised these disposable items to luxury item status by designing them to produce much better sound.

    BUT they are still highly breakable and therefore still throwaway items as you point out. So really there is a double whammy here: the consumer is paying more for a disposable product. There was a device in the 70s called the ‘bone phone’ that transmitted musical sound to bones of the ear by vibration. It didn’t isolate the consumer inside a potentially lethal cone of silence and was a fairly cheap and durable device, but it never caught on. For now, we seem to be stuck with either circum -aural, super-aural or inter-aural headphones, all of which have the same basic internal structure and yes, the same, really cheap wires that wear down after a few weeks of use connecting and disconnecting the jack.

    Well, nice to know someone remembers the book. It took me 4 years to write and it is not a conspiracy theory as much as a description of what compromises manufacturers routinely make in advanced capitalism. –

    Thanks again, Vincent!

    (ps I’m working on a new book about the coming age of environmental refugees under global warming).

    I think it’s a very important book that he wrote, and one that, particularly in these times, both consumers and business should start paying attention to. He also sent me some pictures, like the one above. The rest can be seen over here.

    A number of people, like t/, also gave me a reality-check:

    actually, the wires seldom are not replaceable in such a device. proffesional models usually have micro-jack attached wires, or hidden-fixed-with-screw attached wires.
    if its models restrained by price or size or consumerism, theres no jacks, but its often possible to do-it-yourself no problem.
    the question usually is – are you too busy to (learn to) do it yourself and have to
    a)pay someone else
    b)buy new ones
    otherwise you just do it.
    anyway, the broken thing is a WIRE. you could not get simpler than that.

    He’s right, of course.

    Btw. commentators, now that you know I publish your words of wisdom, you might want to think about using better grammar. ;)

    Vincent

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. Were my Sennheiser headphones "made to break?"
    2. Eulogy to my Sennheiser PX 200's
    3. Entrepreneurial brainstorming session N.9: "Wireless, wireless, wireless"
    4. Question: What makes OS X so damn great?
    5. What would an Always-On Device look like? Do we even want it?

    ]]>
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