Tech IT Easy » Nokia http://www.techiteasy.org A Technology and Business Weblog provided to You by a Global Group of Friends. Wed, 29 Dec 2010 09:44:02 +0000 en hourly 1 http://wordpress.org/?v=3.0.4 Swedes know how to connect with music – or how to stream Spotify to the living room http://www.techiteasy.org/2010/08/03/swedes-know-how-to-connect-with-music-or-how-to-stream-spotify-to-the-living-room/ http://www.techiteasy.org/2010/08/03/swedes-know-how-to-connect-with-music-or-how-to-stream-spotify-to-the-living-room/#comments Tue, 03 Aug 2010 08:33:19 +0000 Kari Silvennoinen http://www.techiteasy.org/?p=3031
  • 7 reasons why I'm stopping using Last.fm for music & 4 reasons why I'm starting to use Drop.io + Facebook Connect
  • The future of online music: not just about access, but about continuous entertainment
  • Cheap and simple VR – in your living room
  • My webcam adventure and why Mac audiences are so valuable
  • Smartphone misconceptions
  • ]]>
    ABBA, The Cardigans, Ace of Base and Roxette to name just a few – there’s no doubt Swedes have always known how to pump out pop music. So, it should not be a wonder that, once again, it took the Swedes to show how to bring music to the masses in the form of Spotify.

    However, in a modern home, the other problem with music is that today most people have their music inside their computer – which, more often than, is a laptop instead of a bulky desktop and anyway probably not stationed anywhere near one’s stereo setup. There are many solutions to this problem, Apple has its Airport Express but it only supports playback from iTunes out of the box. So, if you want to stream Spotify from a bigger set of speakers and without cables this is not a good solution.

    For a long time, I was looking for such a solution – no additional cables or stuff to just play audio from my Mac to my living room. I did find a bunch, but most of them were complex and riddled with lots of strange limitations (like cost). I was sure that there had to be an easier way to enjoy Spotify further than 2 meters from my laptop. Many A/V manufacturers sidestep the issue by adding a WLAN, Ethernet and/or USB capability to their hardware, so one can play music out of a shared hard drive but this rules all streaming services, like Spotify, out.

    Maybe in the future Spotify might be inside our radio tuners and televisions. The latter is possible already in Sweden and Finland, where you can get Spotify on your digital television thanks to the Swedish-Finnish ISP and mobile operator TeliaSonera. Changing my internet and cable operator just for Spotify sounded a bit too complex solution so that wasn’t for me. But it might be a nice setup for one’s parents – if they weren’t just fine with their CDs, probably. Is it really this difficult to just stream arbitrary audio from one’s laptop to speakers wirelessly?

    So, more Swedes to the rescue. The good folks at the hi-fi spekaer company Audio Pro have come up with probably one of the simplest and cross-platform solutions with their wireless offering. But, it’s an USB dongle. Aren’t there enough wireless transmitters inside my MacBook Pro to do the job? Well, thanks to yet another Swedish company, Ericsson, and their Bluetooth technology (with AD2P-profile), streaming audio wirelessly should be simple. So, why not just add Bluetooth inside a radio and then things should work with no wires or restrictions, right?

    Audio Pro Radio OneHowever, this, like many other Bluetooth applications, hasn’t really caught on. Sony has some setups with Bluetooth, but I went with Audio Pro Radio One. Sure, it looks like any Tivoli Audio’s radio and Tivoli Audios are really nice, but the only “modern” one with any connectivity (and radio presets!) is NetWorks and that one costs an arm and a leg – and even that one can’t stream music from a computer in a simple way. Radio One, on the other hand can, because the smart folks at Audio Pro put a Bluetooth receiver in it.

    And so, with Radio One, Spotify and a Mac things are quite straightforward. Because the Radio One acts like an ordinary output device which means you can stream any audio to it. No need for Airport Express or Airfoil, things work even simpler than that. Setting up a Windows-machine should be equally easy as long as you have correct Bluetooth-drivers that have the A2DP profile. Connecting your iPhone – or any other mobile phone with BT – to Radio One? Thanks to Bluetooth, really easy. However, because there’s no iPod or USB dock in Radio One, you’d better watch battery usage or use a stereo cable instead.

    So, thanks to a bunch of ingenious Swedes, I can finally stream music from my laptop to my living room. The only limits are that Bluetooth’s range is relatively short and it does consume battery. But no artificial limits like with oh so many other solutions. Aren’t standards and simple solutions a fun thing?

    A sidenote: Americans and other developing mobile countries take note, Bluetooth does not mean a wireless headset. Bluetooth can do a lot of pretty cool stuff, but unfortunately introduction of cheap mobile broadband and before that Nokia’s and then Apple’s reluctance to actually support any interesting profile (without crippling them beyond any recognition) on their handsets have meant that Bluetooth is not in the spotlight anymore and is mostly in hands-free headsets and wireless keyboards and mice.

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. 7 reasons why I'm stopping using Last.fm for music & 4 reasons why I'm starting to use Drop.io + Facebook Connect
    2. The future of online music: not just about access, but about continuous entertainment
    3. Cheap and simple VR – in your living room
    4. My webcam adventure and why Mac audiences are so valuable
    5. Smartphone misconceptions

    ]]>
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    Social web for the long-term http://www.techiteasy.org/2010/03/15/social-web-for-the-long-term/ http://www.techiteasy.org/2010/03/15/social-web-for-the-long-term/#comments Mon, 15 Mar 2010 08:53:31 +0000 Kari Silvennoinen http://www.techiteasy.org/?p=2785
  • Facebook’s power grab of the social web
  • URL as a metric for social object’s value (Weekend rambling)
  • Looking towards a new naming-convention for the wave of web/software-services
  • Is 2008 the year of instant communication nirvana?
  • The Annual Kari Silvennoinen is out!
  • ]]>
    Now that the biggest waves of Buzz hype are hopefully behind us, it’s a good time concentrate what Google Buzz actually is and what it isn’t. I have followed Buzz with great interest and I’ve previously talked about Jaiku, feeds and discussions on the web on general here. I even pushed Plaxo at one point, but they are pretty much dead in the water right now. I was couple of years off and a technology wrong with my prediction of sort-of real-time web in 2008.

    Jaiku rebornIn a way I view Google Buzz as a reference platform, like Google Wave Preview, instead of a finished product. Of course, because Buzz is right there in Gmail’s interface, it’s Buzz deserves to get all the critical comments about its launch it got. It could be argued that without exposing it to the larger public at start, it would have been impossible to get all those great ideas to make it better. One interesting thing to note is that most requested features for Buzz are UI-related. However, I’m more interested in what makes Buzz work behind the scenes, because if Google can get the critical mass behind this, things are going to be great.

    It was again a sad example of the sorry state of technology blogging when Buzz first hit the web. In that little world that’s so enamored with Twitter, Facebook and status updates, it never occurred to anyone that Google was aiming much higher. One of the worst offenders was the serial-troll Lyons. He was followed with lots of others who came up with as lame puns in their headlines without actually figuring out what they were looking at. Instead we got petty lists of “fails” in Buzz. Yeah, on the surface that these Techmeme all-stars barely skim, Buzz might resemble Twitter, but the differences are pretty obvious from the start.

    The attention spans are so incredibly short that that they have completely forgotten that even in this age of agile Web 2.0 iterative processes, things take time. This was probably best illustrated by this post, where the author totally oblivious to the lineage of Buzz claimed that

    As always, time will tell whether this is a game-changer or just another Jaiku, the Twitter competitor that Google bought but never found a way to leverage.

    In their defense, even Ars Technica got it wrong.

    The only reason I can come up with why people associated Buzz instantly with Twitter was the simple user interface. Much more interesting comparisons would have been with Friendfeed (which kind of tried to do this in simple way), Yahoo Updates (which kind of tried to do this in a difficult way) or it’s genetical ancestor Jaiku (which kind of did this LBS twitter thing in a pretty nice package a good three years ago).

    While I agree that Buzz is a rather odd combination of product/platform/project, I do find it exciting that Google has the resources to just try things. We are so early to this social web thing that if someone pretends that they know what exactly works, they’ll be proven wrong in a fortnight. Sure, I do agree that Google might be forgetting that what people want are applications and not technology (a mistake Nokia keeps on repeating, and one reason why they are so incredibly lost in the technology woods. Or like Yahoo, which just pumps out nice web tech with no apparent apps or revenue streams). Google has the money to experiment and the mindset to test things on a large scale. That takes balls. That’s what the whole world wide web was about in the first place, experimentation. You have to be pretty clueless if you take anything on the internet right now as granted.

    Seriously, take a long view here. Even on the internet, you need some time to lay out the groundwork even when you’re working in the application layer. If you think about the 2,5 year timeline between Jaiku’s acquisition and Buzz, there were little hints along the way in many of Google’s products. To be able to have something like Buzz, Google had to first come up with a friend/follow system and a location system. You know like following other people on Google Reader and Google Latitude? The ADD-riddled tech bloggers were pretty hyped about Google Latitude and how it was going to kill Brightkite, Foursquare and other LBS services, but somehow Google Buzz failed to generate a single comparison to these services?

    But all this is just technology. What about the revolution that I hope Google can pull with Buzz? What’s the beauty in Google Buzz? You only need to check Google’s API page for Google Buzz and you’ll soon realize that all the stuff behind what makes Google Buzz work are open standards, which enable pretty ground-breaking integrations that could just solve the mess discussion on the internet is right now.

    As a sidenote, when tech bloggers complain how they can’t add this and that twitter stream to their Google Buzz timeline or how the tweets are not in real-time and all that, they would only need to look at that API and realize that because Google looking at the whole thing at much higher level, it’s actually the publisher who needs to find a way to enable a thing awkwardly called PubSubHubbub, and in that instant all the content is pretty much real-time. Of course, I have no idea if it is at all feasible to use PubSubHubbub in the scale of Twitter, but the point is that Google is not planning to have custom pipelines to Buzz, but to play with common, open protocols and APIs. Another point is that once your content works with Buzz, it works with any aggregator/social app that has decided to have that same common, open infrastructure.

    So, instead of trying to centralize every user, every piece of content to their site, like Facebook and Twitter, Google has had the guts to try and harness all the discussion on the web to their service. It’s going to be a happy day when this post right here and all the discussion and the comment this might generate are all happily syndicated in Buzz.

    The open nature of Buzz is not all news to some creatures on the web. On Twitter and Facebook you can follow and be followed by inanimate products and abstract brands and they can have pages and whatnot, but right now, to be able to take part in Buzz you need to have a Google Account and that means that you have to be a natural, real person and you shouldn’t have more than one account. This is pretty bad news to all the “SEOs” and other “internet marketing experts”. It is also excellent news and pretty amazing on this forcing-marketing-down-your-throat in this “social” happy place we call the web 2.0. Simply, that means real people and real feeds that try to integrate the real discussion on the web. All those @’s and #’s? What about real discussion with real threading and real topics? What about a renaissance of long-form personal publishing? (If you didn’t follow any of the previous links, please read this. I’m totally with DeWitt Clinton here).

    The trick to make all this work and where Friendfeed and Plaxo failed is critical mass. I’m pretty sure that the guys at Facebook are really looking at Friendfeed again and rethinking what parts they should chop off it instead, because if Google can truly pull this off and make this pipe-dream of semantic and social aggregation nirvana that plumbs everything out of what it can get it social graph on work, Facebook has no other option than to open up and that’s pretty much the end game for them right there.

    The technical challenge is really complex and it’s going to take some time until all the pieces are in place. Google has put their thing out in the open and it is now the publishers’ turn to do some back-end changes so that this discussion utopia can get its legs. I’m not expecting the social web to turn on its head in a day, but this is some serious stuff for the long term. The reason why I think Google can pull this off is that Google just needs to show ads on the web to make this worthwhile, Facebook et al. need to monetize every inch of their userbase. Google can, and it is in their advantage, to utilize open systems and not lock people in. And, hey, maybe things don’t pan out. Google has the cash to try something else.

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. Facebook’s power grab of the social web
    2. URL as a metric for social object’s value (Weekend rambling)
    3. Looking towards a new naming-convention for the wave of web/software-services
    4. Is 2008 the year of instant communication nirvana?
    5. The Annual Kari Silvennoinen is out!

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    CeBit 2010: On 3D technology and its commercial potential http://www.techiteasy.org/2010/03/08/cebit-2010-on-3d-technology-and-its-commercial-potential/ http://www.techiteasy.org/2010/03/08/cebit-2010-on-3d-technology-and-its-commercial-potential/#comments Mon, 08 Mar 2010 11:21:54 +0000 Vincent van Wylick http://www.techiteasy.org/?p=2859
  • How Technology has pushed us into a Zone that is neither Real nor Unreal
  • What would an Always-On Device look like? Do we even want it?
  • iPhone's app strategy and its implications for other smart phones
  • The Poor Man’s Business Model—How Out-of-the-Box thinking can generate tremendous value for customers
  • Avatar – a review of its technologies and message
  • ]]>
    CeBit 2010 3D.jpgThis year, I had the chance to visit CeBit 2010 for the very first time. It was an anticlimactic experience. Being raised with reports of CESs and Macworlds, you can’t help but hope to stumble on the next big thing, but what I was confronted with what had the air of a dusty town ripped out of a Western movie after all the gold diggers left for fairer grounds. In this case, the gold drought is the recession, and the aftermath (to me) appeared as a number of very empty spaces and the remainder seemingly under-budgeted, not “2010 innovative” but 2007 innovative, and with a big sticker on their back saying: “I’m under-confident, please buy something!”

    To me, the most interesting technologies were 3D and a massage chair that took me under for 20 min. The biggest news story, however, was USB 3.0, a sad state of affairs if 2010 is marked by a tiny, soon to be in every computer, plug (no matter how fast that damn thing is).

    Ignoring the massage chair, which I can’t recommend enough, 3D was the hot topic, inspired by, of course, Avatar. Everybody, from Nokia to Nvidia, appeared to have something related to 3D. They mostly had excuses for it—Nokia was pimping its high bandwidth infrastructure for 3D content aimed at TV & telephone providers; Nvida was pimping its 3D shutter technology for consumer PCs; Frauenhofer Institut was pimping its glasses-less 3D technology; and more and more and more—but my end-conclusion, also after trying to explore the potential for a revolution that was Avatar, was that 3D is an excellent gimmick that will draw a crowd to your stand or cinema, but will leave you disappointed 2/3 times.

    Ironically, Nokia had the most impressive display of 3D, showing it off on a 15,000 euro JVC flatscreen. When asked for details, however, all they could tell me was the price of the TV and that their bandwidth technology was not for sale to the “likes of me.” Very arrogant, those Nokia folk and it wasn’t just the 3D guy either… Nvidia’s shutter glasses also worked well and I see a real potential for 3D gaming. Frauenhofer’s glasses-less 3D-TV… pah! The problem with 3D is that it’s so easy to do it badly and 3D without glasses is far from ready. 3D with glasses is far from ready!

    I don’t get the obsession with not wearing glasses either. First of all, they’re roomy, which means that you can wear them over existing glasses, they won’t make the claustrophobic more claustrophobic, and they’re disposable. Putting on glasses in the living room is kind of like turning off the light when watching TV.

    Last, but not least, I liked lcReflex, which developed an interesting, if not very portable contraption, that makes applications on a computer screen three-dimensional. It involves something they call a Stereomonitor, two screens joined together at a 90 degree angle (one front-facing, one on top facing down) and a semi-transparent mirror in the middle. Put on glasses and you can manipulate an image of brain in 3 dimensions, which should be very interesting for, eh, brain-scientists and playing 3D Tetris.

    What’s fairly clear is that we are very close to having 3D in our living rooms, whether it’s for playing games or for watching (selected) TV-shows and movies. But 3D has the same problem that HD-DVDs and -TVs have, which is that it’s insanely niche. You can’t play everything on it and you need some pretty expensive equipment to play it. That combination doesn’t justify much of an investment in it.

    The best chances for success belong to companies like Nvidia, which produce consumer-priced solutions for consuming content. Add to this that it is (relatively speaking) fairly easy to convert digital content from 2D to 3D. I very much see the next stage of gaming to becoming 3D.

    I’m much more bearish on video-media. Great that cinemas have found a new revenue stream to subsidise their troubled existence. Great that 7 out of 10 filmmakers are considering to make their next film in 3D. I don’t think cinemas have to worry about living rooms competing with them on that level anytime soon. While the need for a big screen to enjoy 3D is a myth well-worth breaking (and it soon will be in gaming), it is still a powerful way to experience a movie and something you can sell at €/$ 15 a pop. Home-entertainment still has the expensive technology problem and the fact that BluRay DVDs simply aren’t selling to anyone except Playstation 3 owners.

    As mentioned, 3D’s gimmick power is strong, but that will wear off after having 3D technology in your living room and hardly any media to consume on it. It’s much better off in cinemas where the growing few pay a few bucks more to see space debris floating above their heads, or on consoles where the price of a 3D add-on is hardly more than buying a Guitar Hero guitar.

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. How Technology has pushed us into a Zone that is neither Real nor Unreal
    2. What would an Always-On Device look like? Do we even want it?
    3. iPhone's app strategy and its implications for other smart phones
    4. The Poor Man’s Business Model—How Out-of-the-Box thinking can generate tremendous value for customers
    5. Avatar – a review of its technologies and message

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    The iPhone as Human-World Interface http://www.techiteasy.org/2010/01/09/the-iphone-as-human-world-interface/ http://www.techiteasy.org/2010/01/09/the-iphone-as-human-world-interface/#comments Sat, 09 Jan 2010 15:12:37 +0000 Kari Silvennoinen http://www.techiteasy.org/?p=2621
  • On Interface Design: Why Digg is the best News interface on the iPhone
  • iPhone's app strategy and its implications for other smart phones
  • The iPhone's hardware and software capabilities are misaligned
  • Why Nokia will stay on Symbian and others have Android phones
  • iPhone 3G, enterprise and the importance of mobile operator
  • ]]>

    The compass functionality is still a bit underutilized

    The media seems to be a bit obsessed with hardware, iPhone and its “killers” and software (“apps”). This is technology after all. For me, much more interesting phenomenon are applications. I’m not talking about software but more generally what we use the technology for. In “Salmon of Doubt”, Douglas Adams put it well that “[we] are stuck with technology when what we really want is just stuff that works.” I believe that iPhone and what have followed since it are enabling just this. I also believe by just being “stuff that works” was the feature that made iPhone what it is today, while Nokia was fiddling around with technologies.

    When I’m talking about mobile phones as Human-World Interface, I’m not really talking about augmented reality. For most part augmented reality is just hype and worst of all, it was just technology. There was some cool factor in being able to see where the London Tube stations were, but all of a sudden it seems like people are far more interested in “monetizing” the technology instead of looking for applications.

    Instead, in my view one of the examples of how iPhone gives you an interface to the world around us are the public transportation guides. With access to your location, you can easily check out when the next bus or tram arrive and what bus or tram you actually need to take to get wherever you’re going. I think that the applications for more specialized uses are more interesting, like snipers using iPhone for calculations and doctors using it for stethoscope. For me, Human-World Interface could be summarised as the ultimate universal remote for the world.

    I think we’re finally arriving to the vision of a PDA. What the things we used to call PDAs a decade ago were crucially missing were mobile internet and user contexts (fe. location). One important part is also a universal information exchange protocol, and for most part the Web fills that role on modern phones. Right now it would look like instead of general-purpose web, one-application “Apps” are the way to go. I don’t think this is a sustainable way forward, though. It works as long as you only focus on one device (like the iPhone) and you believe in an Apple monopoly, but if/when in the future we have forward-incompatible iPhones and plethora of smartphones running Nokia’s Maemo or Google’s Android, you might be better off falling back to the common Web.

    Google’s opinion is that the Web will eventually win, but you have to keep in mind that their whole business depends on that. In the short-term, there’s still loads of money to be made in Apps, but in the long-term investing in the Web will pay off. It is however quite hard to justify investing for the long-term unless you have boatloads of capital, but Google’s planning to be here for that long. There’s no money to be made in infrastructure or technology per se (as RSS and Atom have shown) but once you have an application that depends on them, it all pays out (but you really need an application that has or adds value, not just a fancy feed reader/parser).

    One of the still-in-R&D technologies for smartphones is Near Field Communications, which would enable one to (finally?) use one’s smartphone for paying for public transportation or at point of sales. Unfortunately this stuff has been so long in the pipeline that it might really be a technology in search of a problem. It is however a foray into the world where we would use our smartphone to interact with the world.

    A similar idea of replacing one’s wallet with one’s mobile phone has been one that Nokia et al. have at various times tried to push, but like NFC, the main problem is that the advantages are not really significant (yet?) and there are serious drawbacks compared to the things you actually have in your wallet. For example, the credit card you have in your wallet is probably almost universally accepted, unlike mobile payment. Overcoming this rather crucial shortcoming is a chicken-egg-problem, however for mobile phone manufacturers. The companies that should develop this stuff are the credit card companies.

    The same thing goes for everything else, like using your phone to open your garage door. The two things that need to happen for a universal remote for thw world are open technologies (in this case an API for your garage door), which in turn requires a business case for the companies to open up their interfaces. Only then is the Internet of Things possible. I believe that for Internet of Things to emerge, there’s little point in just identifying everything around us, but also interacting with them. Other than implants, mobile phones seem to be the best thing we have to do that.

    Digital Chocolate’s Trip Hawkins has said that the iPhone is the coolest thing in all time and for him, it’s vastly superior to what Kirk had in Star Trek. I’m not as optimistic about iPhone of today, I’m sure there’s going to be much more cooler things in the future. Of the things that we have right now, I have to agree.

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. On Interface Design: Why Digg is the best News interface on the iPhone
    2. iPhone's app strategy and its implications for other smart phones
    3. The iPhone's hardware and software capabilities are misaligned
    4. Why Nokia will stay on Symbian and others have Android phones
    5. iPhone 3G, enterprise and the importance of mobile operator

    ]]>
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    Think different – Nokia was the Apple of mobile phones http://www.techiteasy.org/2009/08/08/think-different-nokia-was-the-apple-of-mobile-phones/ http://www.techiteasy.org/2009/08/08/think-different-nokia-was-the-apple-of-mobile-phones/#comments Sat, 08 Aug 2009 11:00:13 +0000 Kari Silvennoinen http://www.techiteasy.org/?p=2218
  • Why Nokia will stay on Symbian and others have Android phones
  • Microsoft will not FOLLOW Apple in phones
  • iPhone 3G, enterprise and the importance of mobile operator
  • The mobile web is knocking on our doors
  • Where I want mobile phones to (d)evolve towards
  • ]]>
    What many of you might not know is that the reason Nokia became the biggest mobile phone manufacturer is because of Apple. When all their competitors were standing still, Nokia decided to think a bit differently. This story was one of the hidden gems in “Fast Strategy“, a book co-authored by Mikko Kosonen, a former executive at Nokia, and it tells the story how Nokia was able to challenge Motorola, Ericsson and other big players of yesteryear.

    “When everyone saw mobile telephony as a professional service, Nokia’s leadership saw mobile phones as consumer – almost fashion – products. Rather than predict five or ten percent maximum penetration rate, Nokia quickly imagined everyone in the world having one – or why not several? – mobile phones for personal as well as professional use.” (page 3)

    “[On the importance of strategic insight] Some insight may result from intense personal awareness and conviction, such as Pekka Ala-Pieitilä at Nokia being an avid Mac user and seeing the potential for Nokia to turn mobile phones into mass market consumer goods the way Apple was doing for personal computers.” (page 21)

    One has to wonder why this Mac-love was only visible in the strategic thinking while Nokia’s Mac-support (PC Suite and other things) has been abysmal throughout the years.

    So, what has changed so dramatically that blogs and business newspapers are declaring doom on Nokia? First of all, Nokia’s DNA changed the moment the became #1 mobile phone manufacturer in the world. Before that they were a challenger, trying out

    Nokia 1100, the best selling consumer electronics device in the world

    The Nokia 1100, the best selling consumer electronics device in the world

    different things and taking risks. But now they are playing defensive, trying to maintain their market share. According to Kosonen, Nokia is trying to counter this by being “strategically agile”.

    But it isn’t just that. The backwaters of mobile innovation, USA, suddenly became relevant. I would argue that this is mostly due to Blackberry and iPhone and the huge domestic market. Also, one has to remember that the US is overpresented on the internet, so once the web broke through to mobile devices and Apple started to market the idea of software apps on mobile devices, things seemed to change a bit. Nokia has never been strong in the US, or for that matter in any market where consumers do not choose their own phones and where Nokia has never been able to work with operators. That’s probably the only thing that has been constant.

    Couple of weeks ago yet another analyst group forecasted how Apple could pass Nokia in as soon as 2011. Now, this fantasy was based on how iPod users would convert to iPhone users and how Apple should launch low-cost iPhones (especially to developing countries) and sell customized ringtones and overall act in a non-Apple way (and eerily like Nokia). And yet, we’re still talking about smart phones which so far represent a tiny minority of total mobile market.

    Sure, Nokia needs to get its act together, especially on the services front, but it’s too early to say that they’re doomed. Especially when you consider that Nokia is pretty strong in the developing countries. My prediction is that it’s not Nokia that will be irrelevant in the mobile phone market in the future, but the US market ‘s importance will fade and it is the mobile players that win elsewhere that continue to matter. The sheer size of mobile phone markets in Africa just boggles the mind.

    In the new world of the mobile web, Nokia’s biggest problem is their own legacy, something that slowed Ericsson and Motorola down when Nokia was decided to bring mobile phones to the masses. Apple, on the other hand has shown that it can take advantage of market discontinuities in many different markets where traditional barriers to entry are crumbling down.

    “For decades, the dominant players were EMI and RCA, and more recently Sony Music, which had built up the assets and capabilities … In today’s digital world, however, companies like Apple, which have none of the traditional music industry capabilities, are becoming leading players.”

    In summary, it’s all about bringing technology to the masses. Apple did that for smartphones, but Nokia, inspired by Apple’s success bringing personal computing to masses, did and continues to do that for mobile phones. It’s just Nokia struggles with the US and smartphones for the rest of us. In Fast Strategy, Cisco’s Corporate Vice President Strategic Allainces, Steve Steinhilber is quoted to have said “…five years ago could Nokia really have expected Apple to be the main threat to their high end phone business?”

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. Why Nokia will stay on Symbian and others have Android phones
    2. Microsoft will not FOLLOW Apple in phones
    3. iPhone 3G, enterprise and the importance of mobile operator
    4. The mobile web is knocking on our doors
    5. Where I want mobile phones to (d)evolve towards

    ]]>
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    Summary of visit to Silicon Valley http://www.techiteasy.org/2009/07/20/summary-of-visit-to-silicon-valley/ http://www.techiteasy.org/2009/07/20/summary-of-visit-to-silicon-valley/#comments Mon, 20 Jul 2009 06:10:01 +0000 Kari Silvennoinen http://www.techiteasy.org/?p=2201
  • In Silicon Valley, enjoying
  • Yet another trip to Silicon Valley?
  • Study Trip to Silicon Valley / San Francisco
  • A Study Trip to California, full of Finns this time
  • 10 reasons why Silicon Valley is the land of entrepreneurs
  • ]]>
    Last February, I was in Silicon Valley for a week thanks to a course I was taking. Here’s a summary of what happened there.

    UC Berkeley: Center for new Music and Audio Technologies.

    Prof. David Wessel showed us a new instrument that was basically 32 touchpads. Each was connected to a sample loop and the x- and y-axis and pressure modified that loop. It was an interesting idea, because it didn’t look like just pushing buttons to make sound.

    Fail whale at LHS

    Fail whale at LHS

    UCB: Raymond Yee, “Mixing and Re-mixing Information”

    A lecture from a course on web mashups. Yee has written the book, Pro Web 2.0 Mashups. The students need to plan and work on a mashup project. There were lots of interesting ideas, but I was worried that most of them were remixing for remixing’s sake and didn’t add value along the way.

    Lawrence Hall of Science

    Our contact at UC Berkeley had warned this place was mostly for children, and sure enough, this is a place to avoid unless you’re 7 years or less. Almost as complete waste of time as our Google visit.

    We had also pizza available for but no-one from UC Berkeley came (we were too scary). Except one guy, whose name I forget. But he took some of us for drinks downtown, so that was great.

    Digital Chocolate / Trip Hawkins

    Hawkins really loved Bowling alone

    Hawkins really loved "Bowling alone"

    Trip Hawkins talked a lot about how leverage is the key to successful business and what are the differences between the supply chain in when he was at EA and in operator-controlled world of mobile gaming. He told how he built EA so that it was NFL who wanted them to use their brand, not the other way around. This is why he sees that his competitors who just put out license games based on movies will ultimately be driven off the market, because they do not control the IP.

    He thinks that the iPhone is the coolest thing in all time and how the rest don’t get it: “If you’ve played around with Storm or Android you know, wow, these suck”. In his view, the others had focused in Features (“What it is”) and not on Advantages (“What it does”) and not at all at Benefits (“Who cares?”).

    Digital Chocolate’s game development doesn’t depend on the device, because they change all the time and they can publish all their games in every device. This is the only way to make the business work in the mobile space. Hawkins doesn’t see that there will be any standardization, because that would move the leverage away from mobile operators to handset manufacturers.

    He also believes that the social starving that began around 1950′s because of TV is the reason people are so keen on the social gaming and internet services and is the driver for “omnimedia”. His suggested reading are The Innvator’s Solution and Bowling Alone. Even in the old days, he didn’t see gaming as waste of time. When playing, he said that “I was thinking, learning and motivated”.

    He recommended that we try Tower Bloxx, their Facebook game. I was a bit disappointed, the game itself isn’t that bad if you want to kill time, but it is really spammy. Not only is more screen real estate spent on questionable ads than on the game, not only does it notify your timeline every time you play the game, not only the “social aspect” is just a high score table of your friends, but it also spams your friends every time you play to add the game. Not exactly what I’d expect from the guy who’s partly responsible for the great games EA pushed out in the early days. I asked why is it that as a former hardcore gamer, the only interesting game I played last year was World of Goo. In his opinion this down to how big corporations work and can’t innovate. If Tower Bloxx is Digital Chocolate’s answer to this, I don’t think it’s just big corporations.

    Sun Microsystems / Mårten Mickos

    FAQ: If heating is a problem, why is it black?

    FAQ: "If heating is a problem, why is it black?"

    We were given the tour at Sun’s Executive Briefing Center. They showed the SunRays and other stuff and it was pretty nice to see up close the Black Box.

    Afterwards, Mickos gave us a presentation about open source development and MySQL. He said that MySQL is like “New Orleans” of web apps in that if you want to control an important river, you need to control the important cities and this was the reason Sun acquired them. He also anticipated the question about superiority of Postgres, which is probably asked from him all the time. “When I joined MySQL, Postgres was better. Some say it still is. But who cares?”

    He also started a discussion about “Why are web companies so closed?” – a poke directed among others Google, who benefit a lot from GPL software, but due to a loophole in the agreement can get away without publishing their improvements because the software isn’t redistributed. This is what he calls the hypocrisy of open source: “People just want to get stuff for free”.

    Like Hawkins, he said that the most important thing for startup business is category-leadership. One advice he gave for Finnish start-ups was “not to be Finnish”: MySQL didn’t have sales offices in Nordics, only in the US. Other thing was that if something sounds good in Finland, it takes 10-15 years for until it’s widely accepted as a good thing, so don’t go to market too early. “There’s still time to make a Google-killer”, he said.

    This was one of the best sessions we had, not only because Mickos isn’t there anymore and looks like Sun won’t be either but also because we got vodka and swag. You could see there was an economic crisis, because elsewhere we didn’t get anything.

    Nexit Ventures / Michel Wendell

    Wendell, from Nexit Ventures, a VC firm interested in Nordic IT startups, told how the VC market works and what kind of mistakes Finnish companies usually make. He told how he ended up in the business of helping Nordic companies make it in the US. Being a VC has lot to do with knowing people.

    Lots of interesting discussion, but it was late in the evening and it’s pretty hard to upstage either Hawkins or Mickos.

    IDEO

    We got a standard theme park tour at IDEO. If you have seen the documentaries on TV or at YouTube, there’s not much to see. I was surprised that they actually avoid any systematic or analytical approach to design and focus more on a holistic, iterative and therefore probably pretty expensive (to the client) approach. As a case study they presented Nokia N-Gage platform they did concept work for. A surprising choice, because not only being old was also a spectacular flop. I guess they thought that being from Finland and the course given by ex-CTO of Nokia, we’d be interested in Nokia or something. If we were, we probably didn’t need to come all the way to Palo Alto for that.

    Stanford University / VHIL

    At Stanford, we got a nice presentation from Jeremy Bailenson from Virtual Human Interaction Lab. He was talking about the Proteus Effect, or how avatars change humans and their behaviour. For example, even though Blizzard has nothing in World of Warcraft code that gives advantage to taller avatars, they nevertheless level up faster than shorter ones. Also, taller avatars get better results in the Ultimatum Game, the real world height of the human is irrelevant. As I’m interested in behavioral decision making, it was nice to see that it might be possible to do empirical studies in virtual worlds, where we can control many variables that social sciences haven’t been in the real world.

    Nokia Research Center at Palo Alto

    First NDA of the tour. They showed us some research projects they were working on and had the worst slides of the tour. Most of us came out there frightened how out of touch Nokia can be.

    Stanford University / Entrepreneurship Week / “Next Big Thing” Panel

    Tim Draper, Tony Perkins and Michael Moe talked mostly about Twitter and iPhone and how making revenue is irrelevant. Draper really loves the free trade. Apparently ad-supported business model is the next big thing.

    These guys were either drunk or lived in a bubble of their own. Probably both.

    IBM Almaden Research Center / Ray Strong

    Theres pr0n in it, Im sure.

    There's pr0n in it, I'm sure.

    Strong talked about how IBM tries to predict the future. First of all, the Almaden Research Center looks like a super-villain’s secret lair from Bond movies (it didn’t help that the guy we met had a Bond-esque name). Forget Google, this is the place to visit. There was the world’s first hard drive in the lobby, which was a nice monument to how long IBM has been in the game.

    The main thing Strong told was that it isn’t possible to predict technology in to deep future, only in to the business horizon of up to 5 years. This is what they told to an unnamed government agency that wanted them to do so. As government usually gets what it wants, IBM decided to find a way to do it. They brought in people from academy, futurologists and social scientists. Their approach is half scenarios and half technology landscapes, but their ideation emphasizes backcasting from deep future (>50 years) using trends that can be with high probability assumed to continue.

    One problem with scenarios has been that it’s really hard to transform them into strategic actions a company should take. IBM tries to close this gap between scenario planning and strategy by using what they call signposts. These signposts are future events that are both recognizable (when they happen) and actionable.

    Strong also talked about how predicting future, it’s important to stay in the qualitative side of things, not only because quantitative side of things usually doesn’t work and might be harmful because of the tendency to use numbers to calculate expected values or other figures, even though they are full of uncertainty and can be harmful.

    This was by far the best visit during the tour.

    Google

    NDA. It was a standard theme park tour. It was pretty clear that Google is exactly as “open” as SEC demands it to be, not an inch more. I guess many for many of us the myth of Google was totally burst.

    To be fair, this was the only place where our contact wasn’t executive level so we might have gotten a better experience with a more suitable contact. Even though our host was great and all that, he probably wasn’t the right one for our group.

    HP Labs

    Runner-up in best architecture for research lab.

    Runner-up in best architecture for a research lab.

    NDA, but they mostly showed published academic research about nanophotovoltaics or something to that end. Our guess is that they didn’t want to tell us anything but out of courtesy showed something. When they talked about things I could understand, they talked about MagCloud and how HP is transforming from a printer and computer company into printing and computing company.

    Next day, couple of us went to see the garage (more like a shack) Hewlett and Packard started from and what is considered as the “Birthplace of Silicon Valley”. Not much to see, but at least it had some historical value.

    All pictures by me. All rights reserved. Originally published in my private blog, but I decided to get rid of it so I republished this thing here for people interested.

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. In Silicon Valley, enjoying
    2. Yet another trip to Silicon Valley?
    3. Study Trip to Silicon Valley / San Francisco
    4. A Study Trip to California, full of Finns this time
    5. 10 reasons why Silicon Valley is the land of entrepreneurs

    ]]>
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    Why Nokia will stay on Symbian and others have Android phones http://www.techiteasy.org/2009/07/08/why-nokia-will-stay-on-symbian-and-others-have-android-phones/ http://www.techiteasy.org/2009/07/08/why-nokia-will-stay-on-symbian-and-others-have-android-phones/#comments Wed, 08 Jul 2009 12:36:02 +0000 Kari Silvennoinen http://www.techiteasy.org/?p=2116
  • Think different – Nokia was the Apple of mobile phones
  • Smartphone misconceptions
  • Why Android will suck
  • iPhone's app strategy and its implications for other smart phones
  • The iPhone as Human-World Interface
  • ]]>
    Couple of days ago there was some “inside rumors” about Nokia working on an Android phone. This rumor was pretty quickly denied by the Finnish giant.

    Nokia 9110 Communicator

    Full QWERTY and dual screens. Eat that iPhone. Also works as a fishing net weight.

    It was a good rumor because it sounded plausible until one starts to seriously think about it. Yes, Nokia is one of the few handset manufacturers who doesn’t have Android plans so it just a matter of time, right? Not exactly. Sure, some might think Android is a better platform than S60 and yes, in my opinion, the current S60 UI and user experience are a crapfest but at least it’s Nokia’s own crapfest. And that’s the important thing.

    The reason why other traditional cell phone manufacturers are pushing out Android phones is that it doesn’t really matter what software runs in their phones as long as it sells. And of course Android sells, because carriers finally get to bill for data usage when mobile users discover the web.

    Does SonyEricsson, Samsung, HTC have a smartphone that matters? They all pump out smartphones on different platforms and don’t really focus on building an ecosystem across their phones. Their main customers are phone operators, who’ll eventually brand the phones and fill them with their own software and sell them to their customers. This is ture for Nokia too as far as Nokia the mobile phone manufacturer goes. Nokia, however, isn’t just about manufacturing hardware. Take SonyEricsson as a counterexample. As a part of Sony, SonyEricsson is more about extending Sony’s brands (Walkman, Cybershot) and not solely about mobile phones. Same goes for Samsung. Nokia, on the other hand, is a brand on its own and has interests in all aspects of mobile communication.

    SonyEricsson is a good example also because it shows what would happen to Nokia if it’d adopt Android. Those who remember time when it was just called Ericsson, the company actually did have pretty nice technologies and phones. Today, that history is pretty much nonexistent in their phones.

    Unlike the other phone manufacturers, but like Apple and Google, Nokia has a wide application ecosystem. Nokia is betting a lot on services, even though Ovi Store and other Ovi services haven’t caused similar nerdgasms like Apple’s Apps Store. In fact, one might say that Ovi services are a source of a lot of nerdrage instead. Nokia would also need to port its Nokia Maps and Mail for Exchange support over to Android, just to mention few. Also, why invest in Qt if you’re going Java?

    The only way for Nokia to remain relevant in the marketplace is to own the software its phones and services run on. It’s about vertical integration and it’s about mattering in the smartphone market. This vertical integration is why Google and Apple suddenly matter in smartphone business. Vertical integration is why Apple still matters in the computer business.

    This is also why no other mobile phone manufacturer has taken Symbian seriously. It would give Nokia, their #1 competitor, immense strategic power. The reason Windows Mobile has zero traction in mobile phones follows the same logic.

    As Trip Hawkins, whose Electronic Arts was first to bypass the game resellers and went straight to retailers, has put it, “it’s all about leverage. If you don’t have it, you lose”. With Google’s recent announcement of Chrome OS for netbooks, there are many unhappy netbook manufacturers who decided to build something on Android. On the other hand, by bypassing the need for a real OS and focusing on the Web, netbook manufacturers can try to cut costs – at the expense of becoming dependent on Google.

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. Think different – Nokia was the Apple of mobile phones
    2. Smartphone misconceptions
    3. Why Android will suck
    4. iPhone's app strategy and its implications for other smart phones
    5. The iPhone as Human-World Interface

    ]]>
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    iPhone's app strategy and its implications for other smart phones http://www.techiteasy.org/2009/06/04/iphones-app-strategy-and-its-implications-for-other-smart-phones/ http://www.techiteasy.org/2009/06/04/iphones-app-strategy-and-its-implications-for-other-smart-phones/#comments Thu, 04 Jun 2009 13:45:53 +0000 Vincent van Wylick http://techiteasy.org/?p=1919
  • Changing markets – OS opportunities in retrospect
  • Does the Palm Pre have a Case with iTunes?
  • "Smart Products"
  • When analogies don't work
  • Thoughts on the (iTablet) iPad – connectivity, apps, multitasking, integrating with Macs
  • ]]>
    smart phone strategy.jpgIf you think about how the iPhone was launched so many months ago, or rather at what stage the iPods were at, you know that apps were always on the horizon. The iPod G5 introduced a wider range of games that you could buy through the iTunes store, which already introduced us to the idea of buying apps, well games really, through that venue.

    When the iPhone arrived, there were NO apps; App-support was basically web-coded widgets with limited functionality. The reason for this was, I believe, that there was no competition to speak of + perhaps the complexity of setting up such a venture. Apps for other phones existed, ok, but it was either in a decentralised fashion (Java for instance), or very centralised and very limited in its offering (e.g. Blackberry & Palm), at least compared to the current iTunes store.

    It took pressure from the market [jail-breaking & media] and perhaps already the idea in the back of Apple’s heads to release the app-store a little over a year after the initial device was launched. When it did launch, there was lot’s of hype, lot’s of love, and good news for Apple iPhone numbers both on the device-sales side and that of app-sales.

    How the other device makers reacted was two-fold and really quite half-heartedly. Most hardware makers focussed on what they did best: hardware. Touch-screen after touch-screen device entered the market. The most interesting software-based strategy came from Google, which, I guess, realised the potential of mobiles as computing platforms and, more importantly, as search/internet/”revenue for Google” enabled devices in everyone’s pocket.

    The current app-store offerings are still lacking with many big parties attempting to launch one for their platforms. The key-factors in terms of adoption seem to be having a critical mass of both users and developers, both of which represent a chicken & egg problem for many, something that the initial iPhone circumvented quite elegantly.

    The most promising devices today are Google-/Android-powered phones and the, still somewhat vapoury Palm Pre. The latter seems to be the most competitive, hardware-wise, with much ex-Apple talent having contributed to the Pre’s development. On the App-store front, it’s still very early days, but reports are disappointing.

    So, the question is, what can phone-makers and software-makers do to compete with the new “Microsoft” (=Apple) of the mobile space? The choice, to me, appears two-fold:

    1. Emulate Apple in whatever way possible: create a great device and create an app-store with a sufficient supply of apps.
    2. Or, create a great device and find a way to elegantly get apps onto it, without all this centralising nonsense.

    By the wording, it’s obvious that I prefer the second option. As good as the iTunes store is, it isn’t amazing for developers and it isn’t as profitable for Apple as one would think either. The biggest problem for competitors is similar to the music-situation, that Apple has critical mass, which attracts the greatest amounts of customers and is a nearly insurmountable challenge for new entrants.

    Where Apple clearly leads is in its developer-support, which isn’t quite as apparent from other software/hardware makers, except perhaps Microsoft (but mainly on the PC-side) and perhaps Google. Palm, as yet, does not offer a comparable service to developers, or to put it in another way, Palm developer conferences are not yet sold out in the way Apple’s WWDC is each year.

    Final thoughts:

    • I think that developer support is key in any smart phone strategy these days, as mobile devices continue to become computers in your pocket.
    • I don’t think that centralised app stores are necessarily the way to go, except (and I suspect this) if the mobile carriers are demanding it.
      • The simplest thing would be to create a web-based categorised list of a apps that developers can add to;
      • implement mechanisms that vote and demote apps according to their usefulness and other attributes;
      • and create / implement mechanisms that prevent abuse (e.g. P2P apps or VOIP apps, though I think the latter can no longer be considered this)
    • And continue to innovate on the hardware, because I think there is plenty of innovation left. What makes the iPhone so desirable is the app-support, but the hardware is really nothing to write home about.

    Note: I purposefully left the links towards the end, because it allows for a more time-efficient, easier to write (and, maybe, read) article. Links with additional info are included in below list:

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. Changing markets – OS opportunities in retrospect
    2. Does the Palm Pre have a Case with iTunes?
    3. "Smart Products"
    4. When analogies don't work
    5. Thoughts on the (iTablet) iPad – connectivity, apps, multitasking, integrating with Macs

    ]]>
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    A Study Trip to California, full of Finns this time http://www.techiteasy.org/2009/02/04/study-trip-to-california-finnish/ http://www.techiteasy.org/2009/02/04/study-trip-to-california-finnish/#comments Wed, 04 Feb 2009 18:09:31 +0000 Kari Silvennoinen http://techiteasy.org/?p=1645
  • Study Trip to Silicon Valley / San Francisco
  • Yet another trip to Silicon Valley?
  • Bit Bang – Rays to the Future now online
  • Summary of visit to Silicon Valley
  • In Silicon Valley, enjoying
  • ]]>
    Since last September, I’ve been taking a Ph.D. level course on the future of internet, IT and related fields called Bit Bang at Helsinki University of Technology’s Multidisciplinary Institute of Digitalisation and Energy. The students are all Ph.D. students from either TKK (HUT), University of Art and Design Helsinki or my own Helsinki School of Economics. The course is given by a former CTO of Nokia, Yrjö Neuvo. So, the course is a kind of a dream team of Finnish education system…

    Yrjö and David

    During the fall, we were divided into groups and my group’s task was to write about the implications of carbon nanotechnology until 2025. The other groups wrote similar papers on other technologies such as Processors & Memory, Telecommunications and Printed Electronics. Now, during the spring, we’ll do similar papers but on much broader topics: intelligent machines, globalisation, future of media and future of living. These papers will be combined into a book at the end of spring term (thanks to the Sitra, the Finnish Innovation Fund). To get a feeling of what we are writing, here’s an excerpt of our nanotechnology report’s introduction (PDF).

    San Fransisco and Silicon Valley

    But, now to the more important part. As a part of this course, we’re going to a week-long study trip to California at the end of February, between 23th–28th. We’ll be visiting Berkeley, Silicon Valley, Palo Alto, and some other places and most of us will spend the week-end at San Francisco. If this sounds familiar, long time readers of this blog might remember Jeremy’s original Tech IT Easy SV trip in 2007.

    The program for the trip is starting to form and these are some of the places and people we’re probably going to visit. The official program isn’t out yet, but this is what I quickly jotted down.

    • University of California, Berkeley; David Messerschmitt
    • Stanford University, and coincidentally, Stanford Entrepreneurship Week (We’ll also be attending the Fair on 24.2.).
    • Trip Hawkins at Digital Chocolate (he’s probably more better known as the founder of Electronic Arts)
    • Mårten Mickos at Sun Microsystems (was CEO at MySQL)
    • The Google
    • Ideo
    • IBM (most likely one of their research centers somewhere in Palo Alto)
    • HP Labs
    • Nokia lablet & Nokia Research Center at Palo Alto
    • Michel Wendell at Nexit Ventures
    • And probably some others that I already forgot about

    It’s starting to look like a busy week (perhaps not as busy as Jeremy’s, though.) and the guys we’re meeting with aren’t exactly small players. So, here’s my question to you: What should we/I ask from these guys? We have the amazing opportunity to talk with these guys and it would be nice to know what the Tech IT Easy crowd would be interested to know.

    This is my second trip to USA and first to San Francisco, so another question from me is: What should I do and see at SF? Basically we have four days of official program and two “vacation” days.

    The above program is just the official program, and there’s a group of us eager Ph.D. students from Finland’s top universities who would probably want to see more of what’s going on in SF. All ideas are welcome, but keep in mind our strict time constraints.

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. Study Trip to Silicon Valley / San Francisco
    2. Yet another trip to Silicon Valley?
    3. Bit Bang – Rays to the Future now online
    4. Summary of visit to Silicon Valley
    5. In Silicon Valley, enjoying

    ]]>
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    iPhone 3G, enterprise and the importance of mobile operator http://www.techiteasy.org/2008/06/11/iphone-3g-enterprise-and-the-mobile-operator/ http://www.techiteasy.org/2008/06/11/iphone-3g-enterprise-and-the-mobile-operator/#comments Wed, 11 Jun 2008 10:02:13 +0000 Kari Silvennoinen http://jeremyfain.wordpress.com/?p=997
  • Think different – Nokia was the Apple of mobile phones
  • iPhone in (some parts of) Europe
  • iPhone's app strategy and its implications for other smart phones
  • Why iPhone won’t matter in Europe
  • The mobile web is knocking on our doors
  • ]]>
    Okay, I was wrong at least on one count. iPhone 3G will hit Finland and pretty much everywhere on 11th of July and I wasn’t expecting it before September. Other than that, I still agree with my previous posts about iPhone (before European launch and after it) and smartphones in general.

    Phone, iPod, Internet and moreOne thing to keep in mind is that iPhone 3G is still mostly hype. It’s not available yet so we are seeing just Apple’s marketing material and also I’ve no idea for example what my operator’s (TeliaSonera) plans will looke like. As I’ve written in my previous posts, I still expect carriers to earn premiums from internet access fees. In the US, we already saw that the 200 USD price reduction was more than balanced out by a 10 USD increase in AT&T’s data plans.

    The fact that iPhone 3G will be priced at maximum 199 USD is meaningless. I can get a Nokia N95 for (the law-mandated minimum of) 1 euro and the USD/EUR exchange rate isn’t that bad yet. Comparing iPhone’s max 199 USD subsidised price to other, unlocked, smartphones is worse than comparing apples to oranges (or, as someone might say, lemons). I can only assume that for some reason, in the backwaters of mobile world (aka the US), iPhone is the only subsidised smartphone available. Otherwise, for example, this post announcing the death of smartphone market doesn’t make any sense. As I’ve pointed out time and time again, the mobile markets are totally different around the world. The main reason for this is the mobile operators who have quite total control of the whole value chain. I think Apple would really love to learn couple of their tricks.

    I’ve found it strange that many U.S. websites somehow say that iPhone “killers” and its competitors are some never-heard-before handsets – and the only apparent similarity is that they happen to have “touchscreen”. I’m pretty sure Apple isn’t worried about these also-rans because I’m guessing they’re not in the same markets Apple is aiming the iPhone 3G at. The first market is the normal enthusiasts market Apple sold the 1st generation iPhone to. This is the market where “cool”, features and such are important. Compare to how Apple markets iPod. This is why iPhone 3G has 3G, GPS and 3rd party apps.

    Nokia for BusinessThe second market is “enterprise”. Steve Jobs spent a long time talking about how iPhone 3G and Fortune 500 companies are best friends forever and for a reason, the first major critical backslash to 1st generation iPhone was that it wasn’t “business-friendly”. This market is now dominated in some countries by BlackBerries and in some other by Nokia’s E-series. This is why iPhone 3G got Exchange and Office document support.

    Unfortunately, the latest (and in my opinion, misguided) trend in corporate IT is “mobile device management”. See, for example, Nokia’s Intellisync. Fortunately, most companies’ IT systems are so vendor-locked-in that it’ll be years before they can even dream to get anything beyond Exchange to mobiles, so this doesn’t really matter. But, the control-freak nature of corporate IT means that iPhones aren’t still “enterprise-ready” unless they can (if they wanted to) lock the user out of using iTunes-functionality of an iPhone.

    Anyway, let me reiterate the numbers: “Smartphones” make about 10% of the global mobile handset market. About 50% of this belongs to Nokia and Apple is third with appx. 7%. 18,5 million Symbian phones were shipped to consumers in Q1 2008 alone. Also, Nokia makes most of its profits from its low-margin phones.

    Don’t get me wrong, I have nothing against the product itself. My main point is that it is easy to fall for all the hype and marketing fluff going around. It is way too early to call Nokia, RIM, Motorola or Samsung irrelevant and my guess is that Nokia will still lead the market – their current volume is just so huge. Apple is no doubt one of the big boys, but one of the reasons is that the market isn’t that big to begin with. But there’s nothing wrong with that, as this is exactly how Apple operates with its laptops. Its niche there is the high-end, high-margin, over $1000 USD laptops – a niche it has a nice 66% market-share in.

    So, iPhone is one of the phones I’m considering now that my current plan runs out. The problem isn’t iPhone as a product. The main barrier is my mobile operator, which in addition to sucking also charges pretty nicely for data – and without internet access, why would I want an iPhone? I already got a mobile phone and an iPod and in their normal use, I couldn’t care less about things like UI or touchscreen (which would mostly touch my pant pocket). It’s the other functions that make iPhone great. For me, it’s the mobile operator who makes or breaks iPhone and also the reason why I don’t see Apple ending its exclusive deals anytime soon.

    All the smartphones, and especially iPhone 3G, are designed for a world where the cost of internet access is not relevant. The only people living currently in that world are business users. Do not forget that the true clients of phone manufacturers are the operators themselves and it could be argued that the true function of their phones’ features is to make “value-added” profit to the operators. Want to guess why iPhone’s Bluetooth is still crippled?

    PS. And seriously, many of the “innovative” applications of iPhone have already been done for the Symbian like ages ago. For an example, see how many people have suddenly reinvented Jaiku Mobile et al. True, it doesn’t really matter who does it first, but who does it best.

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. Think different – Nokia was the Apple of mobile phones
    2. iPhone in (some parts of) Europe
    3. iPhone's app strategy and its implications for other smart phones
    4. Why iPhone won’t matter in Europe
    5. The mobile web is knocking on our doors

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    Smartphone misconceptions http://www.techiteasy.org/2008/03/21/smartphone-misconceptions/ http://www.techiteasy.org/2008/03/21/smartphone-misconceptions/#comments Fri, 21 Mar 2008 08:20:13 +0000 Kari Silvennoinen http://jeremyfain.wordpress.com/?p=931
  • Why Nokia will stay on Symbian and others have Android phones
  • iPhone 3G, enterprise and the importance of mobile operator
  • Why Android will suck
  • Which Pocket PC / Smartphone should I buy?
  • The mobile web is knocking on our doors
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    Judging from Vincent’s latest post (and the comments!) about why he thinks Android will suck, there are many misunderstandings about global smartphone markets. First of all, they are a small subset of all handset market – just about 10%. There are many who are blinded by their US-centric power-user views. The echo chamber of blogs doesn’t help much, especially because most blogs are also U.S.-based. This smartphone market share graph by Volker Weber is one of the best to illustrate that North America is totally different than other markets. The differences do not limit to smartphones, there are huge differences in mobile usage also.

    symbian.jpgThe other thing to note is that the dominating player right now with more than two thirds of the market is Symbian, which is backed by, among others, the number one mobile manufacturer, Nokia. Both have summarily dismissed iPhone and Android as nothing more than niche (“iPhone is nice, but that’s about it”, “Just another Linux phone”?). They are also both usually missing from all reporting concerning Android and iPhone. Not taking them into account is like talking about PC industry and forgetting about Windows and Dell.

    It’s always a good reminder that Nokia is also the world’s largest MP3 player and digital camera manufacturer. They also have more than half of the smartphone market. From a U.S. perspective this might not be so visible, because in the U.S. market the best selling smartphones are Blackberry Pearl, Motorola Q and Apple iPhone. If these are your idea of smartphones, do yourself a favour and familiarise yourself with Nokia’s Nseries (for consumers) and Eseries (for enterprise).

    In the Open Handset Alliance’s FAQ, the alliance says that the benefits of an open platform for operators and manufacturers are lower costs and flexibility to offer services. For consumers, they promise cheaper prices, but given that most phones are given free by the operator or that it doesn’t actually make any business-sense to do give phones on a discount without a reason, this is probably a joke. Also, do not read too much into the “partnerships” in OHA, as many of those companies are also involved with Symbian and many other mobile initiatives.

    The business model of your average mobile carrier is to make money out of you by offering you value-added services. The problem in the marketplace is that most people are just fine with voice and SMS. In the EU, many people feel that mobile data is still too expensive to the extent that the EU will probably mandate some price limits. Seriously, this is an industry that thought WAP and walled gardens were the future. Open competition is an anathema for them.

    What the carriers with their monopoly mindset didn’t see coming was that internet is everywhere for far more competitive price and experience than what they can deliver. A surprise hit in Finland is a USB-device with 3G connection with gives you mobile broadband to your laptop with fixed monthly price. Why not just use your mobile’s Bluetooth instead is something a more technically oriented guy would think. But that’s why this guy can’t understand either why Google sees more search activity from an iPhone than from other handsets.

    Many ISPs have started to adopt the mobile operators’ tactics now that the basic service is so low-margin. Of course, they can’t go as far as they’d love – you can’t imagine your ISP mandating what kind of computer you can use to connect to the net. In part, this is what the net neutrality discussion is about.

    Google reported some time ago, that iPhone is by far the most used mobile user-agent. You can take this as a success story to Apple (and AT&T), but you could also see the sorry state of internet on mobile. A device with a tiny market share dominates internet usage? This is of course good news for iPhone carriers, who would love to have more customers like that. The question is, is the reason that using the web is so easy on an iPhone or because the iPhone owners behave differently? A little bit of both is always the easy way out, but whatever, the bottom line is that it brings more internet traffic revenue to mobile carriers. One point of warning, though, one reason for iPhone’s search dominance to keep in mind is only hinted in the article – the default search engine for many mobiles isn’t Google, but Yahoo! or even an operator’s own.

    Then there’s the talk about the open platform of Android. One problem when talking about iPhone SDK and Android is that, right now, neither are “real” in the sense that so far all we have seen is hype. As a Symbian boss said, “We take [Android] seriously but we are the ones with real phones, real phone platforms and a wealth of volume built up over years”. In 2007, 141 different models and 77,3 million Symbian phones were sold. The fight between Android and iPhone SDK is pointless if you don’t include Symbian in it. It is open (to an extent), it’s free, there’s no AppStore (which is good and bad), there’s digital signatures (which is good and bad). And there are almost 9,000 third-party applications.

    Want IM and VoIP on your smartphone today? Here’s a Gizmo client for Symbian S60 -platforms by Nokia (See the site for other cool apps if you happen to have a compatible phone). Do not forget the power mobile operators have over their networks, even that app can’t use VoIP on 3G, just on WLAN. Apple and Google are not mobile companies and that’s why they try to change the rules more to the their liking. This is a good thing, but history has proved these efforts have so far been very futile.

    This Wired article on Motorola ROKR couple years back is a good reminder of some laws of the mobile market. Of course, the article didn’t age that well (which seems to be quite common at Wired), but the middle part with Nokia’s Vanjoki is worth a second read, especially now that Nokia is busy with Ovi.

    PS. I’m a low-profit customer for my mobile operator, I have a simple SonyEricsson K610i with Opera Mini that I use web with like three times a year. I tried to use mobile internet while “outside the grid” (e.g. WLAN or DSL), but because I happened to be outside a major city (and 3G connectivity), the experience sucked a lot. We wanted to see a YouTube movie but were unable to. And this was 2008.

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

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    Related posts:

    1. Why Nokia will stay on Symbian and others have Android phones
    2. iPhone 3G, enterprise and the importance of mobile operator
    3. Why Android will suck
    4. Which Pocket PC / Smartphone should I buy?
    5. The mobile web is knocking on our doors

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