Posted on August 27, 2009, 10:27, by Vincent van Wylick.
Derek Sivers writes about an idea for a creative computer: it would do nothing until you figet with it enough / learn about it enough to make it work. Kind of like the Radio Shack TRS-80 in 1978, which he grew up with. I love this idea, but my no. 1 thought is that the [...]
Posted on May 30, 2008, 12:19, by Kari Silvennoinen.
Nintendo released the new channel, Nintendo Channel, for Wii recently in Europe. It was released about a week after WiiWare, the channel that enables online shopping and downloading of games. WiiWare is interesting in the sense that we can easily expect some really amazing stuff coming out through that channel, while Nintendo Channel is something [...]
Posted on February 16, 2008, 11:19, by Kari Silvennoinen.
It’s time again for the weekend edition of Tech IT Easy. It was almost a year ago when I wrote about Sam & Max games in the context of episodic gaming and how episodic format combined with digital delivery might save some niche gaming genres, like point-and-click adventure games. I mentioned some other, at the [...]
Posted on January 9, 2008, 12:31, by Emmanuel Perez-Duarte.
Just a quick find that I found fun, and genuinely interesting, as it is not yet another try at bulky and/or expensive VR systems (remember those huge helmets and gloves that made you dizzy after 30 seconds?). It is still in the early stages of development – and is not even an official/business-oriented development, but [...]