Tech IT Easy » copyright http://www.techiteasy.org A Technology and Business Weblog provided to You by a Global Group of Friends. Wed, 29 Dec 2010 09:44:02 +0000 en hourly 1 http://wordpress.org/?v=3.0.4 The Internet does not make much sense… On pricing digital goods and other illogicalities http://www.techiteasy.org/2010/08/10/the-internet-does-not-make-much-sense%e2%80%a6-on-pricing-digital-goods-and-other-illogicalities/ http://www.techiteasy.org/2010/08/10/the-internet-does-not-make-much-sense%e2%80%a6-on-pricing-digital-goods-and-other-illogicalities/#comments Tue, 10 Aug 2010 09:14:49 +0000 Vincent van Wylick http://www.techiteasy.org/?p=3125
  • The role of the internet for the retail of *physical* goods.
  • Thoughts on pricing (yourself, products, and services)
  • When analogies don't work
  • Looking towards a new naming-convention for the wave of web/software-services
  • The Poor Man’s Business Model—How Out-of-the-Box thinking can generate tremendous value for customers
  • ]]>
    Internet illogical pricing.jpg“From my cold, dead hands…” It’s something that came to mind as I was thinking about writing this post. The part that doesn’t make sense about the Internet, today and perhaps since ever, is that American concept of “Freedom,” of independence and lack of governance.

    In my post on piracy, my point was not complete. YES, historically, there has been a trend in every industry towards eliminating inefficiencies and yes, in some ways making things digital is just another step down that line, but NO, as @ksilvennoinen pointed out in the comments, digital goods do have a value greater than zero, the question is how to find a way to recuperate that value from customers.

    To me value equals investment, but that is not the way pricing works. Unfortunately, I managed to misplace my pricing bible some months ago and can’t seem to recall most of the rules of pricing, but there is a strong psychological component to it. And the psychological part is what I am confused about. To get another book in here, it’s just like “Positioning: the battle for the mind,” if online goods are ‘positioned’ against a never-ending slew of free content, how do you position yourself to be priced at a value greater than zero?

    On the one hand, it’s not so hard. You position yourself in such a way that a comparison does not make sense. Let’s take digital books, an area I actually don’t consider as threatened as publishers and media-outlets would like you to believe. The reason is that as soon as you download a digital book and view it on a PC, it immediately becomes an inferior product. Unlike a TV-show or movie, which I can frankly watch on a post-stamp (no matter what David Lynch says), reading and eyes work best together on either paper or e-paper (haven’t tried reading on the iPad, though I really like doing it on the iPhone). Of course the real threat to e-books in a PC environment is websites, but that’s a story for another day.

    To get back to it, e-books work best in a dedicated reading environment, which immediately creates opportunities for platforms and putting walls around those. Platforms ensure that there is a network effect of content, walls ensure that there is no inter-leakage between the quality-controlled inside and the dark-waters-of-piracy outside. And that mechanism allows digital goods to be priced to recuperate investment and more. But…

    Where it gets confusing again is how very open the Internet is. This openness allows you to create an app in a day, it also allows you to jailbreak an iPhone (now with US-gov. support), and it allows for me to get a movie that Chinese kid 107-xg46-*** released 5 minutes ago on the torrentZ. Amazon was built on this openness, as was OS X, as was pretty much anything that was stolen out of the Xerox labs 35 years ago. While there is a trend of eliminating barriers in general, it is even more prevalent on the Internet.

    is the Internet like 1969 Woodstock.jpgSo, what I am asking myself here is the following questions:

    • Is this 1969 again, where hippies roamed free, sex was consequence-less, and there is an Aids-epidemic on the horizon, which will make us go back to the 50s in terms of promiscuity?
    • Are platforms doomed? I’m just talking platforms, not walls around them. Twitter is an example of an open platform.
    • Are the walls around platforms doomed? So: iTunes & iOS-devices, Amazon & Kindles, Facebook & human relationships, every online retailer in the world…
    • Is pricing digital goods a logical thing when taking into consideration how it is positioned against other digital goods?
    • Should digital goods be free and prices be set for things that cannot be spread digitally: iOS devices, Kindles, Disk-media, other consumption-devices…
    • And many more questions…

    Getting back to value equals investment in my third paragraph. In any chain that leads from idea to the user, there are value points, which come from some kind of investment. In the embroidery example, a strong value point appears to be the creator. Without that person, there would be no creation. And, of course, there are plenty of examples on that. In the case of iPhone, strong value points are both the conceptualisation (R&D expenditure) and the production costs. In the case of Amazon, the website (presentation, distribution, etc.) is a strong value point. The end-product can still be digital, as it is in the case of the embroiderer’s designs, the iPhone apps, and the Kinde-ebooks, but the investment in certain parts of the chain is very much real.

    And the value to consumers, which the crux of the matter, is equally real. If I compare 2010 to 1995, we live in the era of digital convenience. From e-banking, to restaurant-reviews, to TV-shows, to software, we undeniably live in a better world, but one where, ironically, we are less willing to spend as much on it. But there is another side to this as well. Let’s say, everything that exists is walled off. You’d have to pay to get access to every blog-post, to every youtube-video, to everything else that is already being charged for. I would sincerely start to question whether it was all worth it.

    The Internet continues to be confusing to me, part shopping bonanza, part free-for-all utopia. Writing this has brought a little clarity, but if you have stuff to add that clears it up even more, please feel free to share it in a comment.

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. The role of the internet for the retail of *physical* goods.
    2. Thoughts on pricing (yourself, products, and services)
    3. When analogies don't work
    4. Looking towards a new naming-convention for the wave of web/software-services
    5. The Poor Man’s Business Model—How Out-of-the-Box thinking can generate tremendous value for customers

    ]]>
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    Can we accept piracy as a necessary evil already? [Cranky Rant] http://www.techiteasy.org/2010/08/04/can-we-accept-piracy-as-a-necessary-evil-already-cranky-rant/ http://www.techiteasy.org/2010/08/04/can-we-accept-piracy-as-a-necessary-evil-already-cranky-rant/#comments Wed, 04 Aug 2010 10:39:59 +0000 Vincent van Wylick http://www.techiteasy.org/?p=3120
  • The Internet does not make much sense… On pricing digital goods and other illogicalities
  • Yo, ho! Lessons from Piracy for industry dynamics
  • The case against software piracy
  • When analogies don't work
  • The Poor Man’s Business Model—How Out-of-the-Box thinking can generate tremendous value for customers
  • ]]>
    copy me remix me.jpgI have a general philosophy on the evolution of the B2C and B2B relationship, one that is inspired by history. Let’s look at some examples. Money first took the form of barter, then gold, then coins, then paper, and now bits and bytes. Transport: on foot (great shoe-sales), animals (great stable-sales), cars (great garage sales), planes (great duty free sales), and finally tele-conferencing (great device sales). Books: handwritten, handprinted, printing-press, mass-media, internet, iPad / Kindle. At every turn, something was replaced, an industry was destroyed, yet it was for the purpose of evolution. Don’t get me started on evolution itself, as that is all about destructive replacement.

    The point about all of these is not about destructive replacement. It’s about improving a product in the eyes of the consumer. And what enabled this improvement? Common standards, collaboration, user-feedback, guts, ruthlessness, innovation, progress, etc. Why producers don’t like to cooperate with that? Because every technology requires an investment to make it work.

    Think of the poor embroiderer, which is what inspired this post (bound to get a lot of flack). It’s a funny industry. I wasn’t aware that needlework designs are being sold over the internet and thus at the risk of piracy. I suppose I always thought an embroiderer embroids, then sells their product and ships it to consumers. Instead, they seem to go to the simplest side-product of their work, the one that becomes a foundation for potential mass-production, the “design-chart,” which is then being “shipped,” via download, to customers. Interesting! It kinds of makes sense from a distribution standpoint. Customers are not willing to pay for the shipment of needlework, instead they prefer producing locally, which really is a great idea. The only problem here is the way it is distributed.

    In a B2C relationship over the internet, I think, it always comes down to eliminating as many barriers as possible. When you buy from an online shop, you really want the product in your house as quickly as possible. If I could reach my arm into the screen in front of me and pull out the product that I just ordered, that would be just perfect. It’s worse when the product is digital, because the customer knows that it’s just bits & bytes really not worth anything tangible (I’m just talking about the 1s & 0s here) and it could be in the customer’s home in a millisecond. Instead, business erect as many barriers as they possibly can, whether it’s a big ‘copyrighted’ sign across a picture, an overly complex signup/payme page, or the somewhat convoluted iTunes-model, where it really is easier to pay than to pirate.

    But in the light of evolution, these barriers are bound to be broken! The same reason why gold is no longer a form of payment, because it’s really heavy and annoying to handle, the world of commerce has a way of evolving towards something easier and easier and easier, until finally I pay by waving a magic wand (eh RFID chip) across a panel.

    Let’s get back to embroidery. The problem is two-fold. 1. fragmentation, because any solution that I am about to propose will not get blanket acceptance. 2. the silly notion that selling designs, which seems like the most valuable thing an embroiderer has to offer (actual IP), is something that should be done in a direct B2C relationship. In the light of consumers constantly wanting to break barriers, this offering of valuable IP seems like an industry-defeating purpose.

    So what are possible solutions?

    • consolidation & protection. Basically the iTunes model, where everything is placed behind a secure window that can preferably only be accessed via a specific device (my personal belief is that anything bits & bytes will eventually be free as that is not where the real value lies).
    • selling designs via local shops. If the problem is distribution, why not partner with local shops that keep your designs behind bars and just print out the end-product for consumers.
    • selling designs via the machines that produce needlework. No idea what they are called, but they have a strong incentive to keep their machines being used and have a direct line to consumers.

    I’m sure any of the above is a solution with problems, but my point is the following:

    • Piracy will continue to exist and will become worse if you make it easy for people to pirate.
    • Consumer products evolve in a fashion that keeps pushing out inefficiencies and piracy is one of the quickest ways online to remove these inefficiencies.
    • The only way to prevent privacy is to not distribute anything that can be distributed via bits & bytes.

    Case in point: the idiot that just walked into an Apple store and jailbroke every damn iPhone 4 on display.

    Last point: I am not advocating piracy. I run a company myself, I have a business degree, and I believe in getting paid for your work. But I do believe silly strategies deserve to get punished. And there are plenty, plenty, plenty of them that I have mentioned on this blog over the years.

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. The Internet does not make much sense… On pricing digital goods and other illogicalities
    2. Yo, ho! Lessons from Piracy for industry dynamics
    3. The case against software piracy
    4. When analogies don't work
    5. The Poor Man’s Business Model—How Out-of-the-Box thinking can generate tremendous value for customers

    ]]>
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    The future of online music: not just about access, but about continuous entertainment http://www.techiteasy.org/2010/08/01/the-future-of-online-music-not-just-about-access-but-about-continuous-entertainment/ http://www.techiteasy.org/2010/08/01/the-future-of-online-music-not-just-about-access-but-about-continuous-entertainment/#comments Sun, 01 Aug 2010 13:45:58 +0000 Vincent van Wylick http://www.techiteasy.org/?p=3100
  • 7 reasons why I'm stopping using Last.fm for music & 4 reasons why I'm starting to use Drop.io + Facebook Connect
  • The Future of Television, Facebook it isn’t.
  • The attraction of (online) fashion
  • A (Sci-Fi inspired) vision of Facebook's (or equivalent) future
  • Bit Bang – Rays to the Future now online
  • ]]>
    I feel that something like this does not need to be said, but Spotify a relatively new service here in the Netherlands and selected countries, while cool, is missing one key ingredient: suggesting new music to users that feels somehow related to what they want.

    Spotify knows what users want. There are few songs that I haven’t been able to find on Spotify, which in itself is awesome. But it ends there. When I look for the “Baby got Back” song, which I tend to do, it plays EVERY song that has those terms in the title (luckily fewer than you might expect). Instead of saying, hey, it’s “Baby got Back,” it’s a 90s song, it’s a hip-hop song, it’s funny (to some), it just plays the list of whoever decided to use those terms in the title (no seriously, there’s only 72 tracks).

    Why it doesn’t need to be said that such a feature needs to exist, is because it already has for some time. Starting with Amazon, which suggests products to you based on what other people with similar tastes like, to Pandora Radio, which unfortunately (grrrr!) doesn’t work outside the US anymore, to Last.fm, which also plays some funny regional games since CBS took it over, iTunes Genius, which rocks (though iTunes as a music-player is way too bloated), Netflix, another US-only service (I’m sensing a pattern here…), etc. etc.

    It’s called collaborative filtering, it’s not a new thing and I don’t at all get why not all (music-)services have it. It leads to more user-engagement, it allows listeners to navigate a musical world that has become increasingly diverse and fast-moving, and it has drastically improved my music-listening experience.

    So my question is: why doesn’t Spotify have collaborative filtering? Is it expensive to implement, does it require more data than Spotify has, is it an up-and-coming feature, or is it a hidden feature that I haven’t discovered yet? In any case, it is the No. One Reason why I don’t open Spotify as often as either of us would like.

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. 7 reasons why I'm stopping using Last.fm for music & 4 reasons why I'm starting to use Drop.io + Facebook Connect
    2. The Future of Television, Facebook it isn’t.
    3. The attraction of (online) fashion
    4. A (Sci-Fi inspired) vision of Facebook's (or equivalent) future
    5. Bit Bang – Rays to the Future now online

    ]]>
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    Thoughts on Intellectual Property and dealing with *everything else that is out there* http://www.techiteasy.org/2010/07/30/thoughts-on-intellectual-property-and-dealing-with-everything-else-that-is-out-there/ http://www.techiteasy.org/2010/07/30/thoughts-on-intellectual-property-and-dealing-with-everything-else-that-is-out-there/#comments Fri, 30 Jul 2010 10:05:59 +0000 Vincent van Wylick http://www.techiteasy.org/?p=3094
  • Peter Rip's advice on "how to double your valuation" + Microsoft IP Ventures program = some thoughts
  • Thoughts about Tech IT Easy, inspired by my time in Paris
  • The Poor Man’s Business Model—How Out-of-the-Box thinking can generate tremendous value for customers
  • The Euro vs. Dollar double gambetto for high tech corporations
  • Dassault Systèmes soon to turn to B-to-C
  • ]]>
    We’ve talked to a number of investor these last months and I can classify their questions into three categories:
    • Intellectual Property Protection (IPP)
    • Revenues
    • and Operations

    Revenues is a straightforward concept and reflects market potential, market share, and business-model. Operations can also mean business-model as that clearly affects your operations, it also concerns the team, and it very much concerns *the last mile*—a very detailed understanding of how your product comes of the “factory line” and goes into a customers hands (every step and every screw has to be planned out). And IPP, well IPP is something special.

    IP entrepreneurship.jpgIntellectual Property Protection refers to legal and other ways that you protect the innovation and knowledge that is built within your company and its people. It is not as straightforward as simply taking out a patent, copyright, or trademark, though those are usually the first avenues that investors will pursue when talking to you about IP. IPP can just as much come from keeping information tacit—inside the heads of your team—, developing systems that spread an innovation across many parts—e.g. the way technology companies prevent copying from factories they outsource production to, by only giving them parts to produce, but not the whole—, another systematic answer could be deep vertical integration, which ensures a higher quality of products and services than can be replicated by vertically smaller competitors (a strategy pursued by Apple and Starbucks), and last but not least: speed—in some industries it pays to just scale very quickly, rather than build a protective base around IP (a contrast between e.g. web and medicine).

    But let’s get real for a second. You’re an inventor, you developed something new. The most obvious path to pursue is a patent. The first issue is cost, because taking out a patent is not cheap. Basically, by filing a patent in your country, you can protect yourself for a while because there is a period, 1-2 years, I believe, where you are filing it and it can serve as a type of legal instrument to prevent other companies from filing a similar patent. But in the end, you have to shell out maybe €5000 per country to protect your invention internationally—and those costs do not cover the legal cost or protecting a patent once it’s being breached. Let’s get real x 2: you’re a startup and while your technology may be innovative, it may not be what the market needs (which can relate to actual taste, but also to cost, to regulatory issues, etc.) and that means that your patent, if you decide to take it out, may not be worth squat. Let’s get real x 3: your invention may not be unique, at least not in its current form, and pursuing a patent in that case is not even feasible.

    So practically speaking, what do you do? Just to be clear, I don’t have the final answer to this, though it is something I am constantly thinking about as a potential risk in our, a technology startup. So my interpretation and approach are entirely my own, but I am writing this to start a discussion more than to give the final answer.

    The answer to me is all about strategy. IP protection has to make sense in the context of a longer term business strategy, long term meaning to me longer than 2 years and preferably longer than 5 (if you have an actual patent and it has market value as well, you have over a decade of protection). And IP, just like a business, is something that can be split up to cover different areas related to supply, to the manufacturing, to the end-product, to the service, etc. So the more broad and comprehensive your way of protecting your intellectual value is, the less it can actually be replicated by your competitors.

    no IP entrepreneurship.jpgAll IP concerns aside, it is sometimes of benefit to not protect the whole value chain. This is true in our business, which I will write about some other time, where we can split up our technology into core-components that are integrated into new solutions which act as a platform for more solutions. Locking off that whole chain is perhaps of some benefit, but in some ways we would like to have people innovate in their respective areas and for us to focus on developing better products out of that. My point is that IP protection should be seen as something that can be shifted to those areas most critical to your business and that new development in your industry is not necessarily something to be scared of. In the end, we are in the product business and if we can produce superior solutions for customers that outweighs comprehensive IP solutions.

    So the conclusion is, even if you are developing a product that is not entirely novel, there are places in the value chain where you can still develop an IP solution. And if you are developing novel solution, it has advantages on both the supply and the market side, to not make your IP too restrictive and thus diminish your product potential.

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. Peter Rip's advice on "how to double your valuation" + Microsoft IP Ventures program = some thoughts
    2. Thoughts about Tech IT Easy, inspired by my time in Paris
    3. The Poor Man’s Business Model—How Out-of-the-Box thinking can generate tremendous value for customers
    4. The Euro vs. Dollar double gambetto for high tech corporations
    5. Dassault Systèmes soon to turn to B-to-C

    ]]>
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    E’ship diary part 5: project management and vision development in the face of ambiguity, technology and market risks http://www.techiteasy.org/2010/03/03/eship-diary-part-5-project-management-and-vision-development-in-the-face-of-ambiguity-technology-and-market-risks/ http://www.techiteasy.org/2010/03/03/eship-diary-part-5-project-management-and-vision-development-in-the-face-of-ambiguity-technology-and-market-risks/#comments Wed, 03 Mar 2010 11:00:37 +0000 Vincent van Wylick http://www.techiteasy.org/?p=2853
  • E’ship diary part 7: Gut Instinct vs. Calculation, or On Managing Uncertainty
  • E’Ship Diary Part 8 – On the Marathon of Starting a Business
  • How to avoid Development Hell
  • A review of a great Project Management Institute lecture on industrial outsourcing and agile software development offshoring
  • E’ship diary part 6: on the important matter of product design
  • ]]>
    white box development.jpgHaving reached a personal milestone, part 5 of my entrepreneurship diaries, I should mention that it’s very pleasurable and useful for me to write on these topics, and I hope it’s the same for you. In this post, I want to briefly address the issue of uncertainty in early stage technology companies and how that affects management.

    As I mentioned before, I was asked to join this company as CEO after consulting them on the commercial applications of this exciting new technology. Joining a year later, we had a good understanding of the strengths and weaknesses of the current organisation. During the consulting stage, I wrote a business plan with a fairly clear time line (to me and our sponsor), but it wasn’t being executed upon as required. One of my the deliverables I set myself was therefore to get development back on track, which not only respects the resource boundaries (financial, human, technological) we face, as well as sends out the signal that we are a serious business.

    One thing I keep hearing over and over from entrepreneurs is that you have to be comfortable with ambiguity. And that is absolutely true. We continue to iterate on ideas based on changes in technology, customer and partner feedback, and our own ideas, something that would drive any sane man crazy, but we have to keep it under control. The best way that I find to do that is continuing to develop the vision of where we are going (the strongest motivator I can imagine) and maintain a loose type of project management that gets us to that goal.

    I call this project management, as it deals with schedules, milestones, and resource allocation over a period of time. Uncertainty is an important factor to consider in this. In a large company, chances are you’re dealing with a predictable environment, in an early stage startup this is not the case. Getting a tighter schedule in place continues to be a challenge we are working on, however I find that being alert, flexible, and adaptive all the time contrasts with the more stable art of project management. Please correct me if I’m wrong, in which case present a solution also! Of course, there have to be thresholds in place, which to me is very much defined by risk assessment.

    Regarding risks, let me start by saying that not all risks can be addressed, which is why being comfortable with ambiguity is so important. And second, there are many different types of risk, technology, financial, market, etc., but one usually outlines the thresholds that you have to respect. In my case, I see this clearly as market risk, as nothing matters if your customers aren’t buying… however, this really is not something to take for granted.

    In medicine for instance, which is traditionally patent-based and largely dependant on a complex regulatory process, you have a 15 year window, of which you can spend up to 12 years developing your super-innovative cure. Clearly the technology risks outweigh the market ones (note: this ignores the rise of generic, cheap, knock-off drugs). In the web-industry, on the other hand, it’s perfect for rapid prototyping, it’s hard to protect innovations and easy for competitors to clone them, and it makes much more sense to push out your products asap. That means that there can be plenty of competition and the risk lies in grabbing sufficient market share to make a (sustainable) profit.

    In our case, we are not as “high-tech” as medicine and not as “high-market” as web-development, in the sense that we face both market and technology risks. However, I see market risks as more important and try to align both market & technology approaches together. As an example, one of the things we did several months ago, was demo our technology to the general public and to selected partners. After the experience, we interviewed them thoroughly on their experience, as well as their initial expectations. We want to make sure that people don’t expect something different than what we deliver and that our product meets and exceeds their expectations. That gives us a clear view of where we want the product to go.

    On a technology level, that presents us with certain thresholds in terms of “the experience” and price-points. And whenever we face a technology change, whatever solution is being developed, it has to fit within that end-picture the customer expects. That also overcomes the problem of black-box development, which is not uncommon in technology development.

    So, that’s more or less how we continue to develop the vision for our company and the project management that supports it. We started with a lucid dream of producing great technology. We demoed initial versions and tried to align our vision to the needs of our users. And we end up (hopefully) building what our customers want and pay for. I would love to do this in a web-environment, as that really makes prototyping so much cheaper and quicker, but we do the best we can with our not so intangible technology.

    All my entrepreneurship diary posts can be followed under the tag ‘Vincent’s eDiary.’ I don’t write about what we do as a company on purpose, but you can always ask in the comments or via the email address on the right.

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. E’ship diary part 7: Gut Instinct vs. Calculation, or On Managing Uncertainty
    2. E’Ship Diary Part 8 – On the Marathon of Starting a Business
    3. How to avoid Development Hell
    4. A review of a great Project Management Institute lecture on industrial outsourcing and agile software development offshoring
    5. E’ship diary part 6: on the important matter of product design

    ]]>
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    Pomplamoose : social networks, video-songs and disintermediation http://www.techiteasy.org/2010/01/06/pomplamoose-social-networks-video-songs-and-disintermediation/ http://www.techiteasy.org/2010/01/06/pomplamoose-social-networks-video-songs-and-disintermediation/#comments Wed, 06 Jan 2010 12:03:32 +0000 ceciiil http://www.techiteasy.org/?p=2634
  • 4 reasons why I hate online video (not a video-geek post)
  • Theory: Why No One Cares about Video on the Internet
  • Jazz battle @ a distance
  • Social networks a complex competitive advantage?
  • The future of online music: not just about access, but about continuous entertainment
  • ]]>
    Pomplamoose Pas Encore

    Internet IS disintermediation. It removes boundaries between services/product producers and consumers.

    Which means that if your business model consists in standing between them, as a gatekeeper, then you have a positioning problem. Record companies have been learning this the hard way during the last decade.

    We all know about Myspace and how musicians made their work popular before signing a contract with a record company (think Lily Allen and Arctic Monkeys).

    It looks like even this time is over : the music industry business model is now getting a step further towards disintermediation with the smart, cheap and beautiful Pomplamoose.

    Video Songs from Standford.edu

    Nataly Dawn and Jack Conte met in Standford University. They both come from a family where music is all around the house and both started playing instrument and singing very young.

    The video song concept is inspired by the mid 90s Danish Dogma 95 avant garde film making movement. The idea is a) do it yourself approach b) shoot the musicians while recording and c) edit the music and video so that e) all the sources of sound are displayed on a split screen during the clip.

    Pop covers

    They’ve been doing both covers (Michael Jackson, Beyoncé, Earth Wind & Fire -see below- etc …) and own material (Pas Encore the video above).

    There are many musical influences, though all pop and elaborate, their choices say it all. Nataly voices sometimes reminds Stina Nordesntam for the background vocals arrangements, but the main influence is Feist (whose The Reminder album is a masterpiece of quiet and intimate pop songs). Their cover of Gatekeeper from the latter is quite evocative of the voice similarity.

    With their video songs (editing, images), one can see the influence of Lasse Gjersten, another Youtube star and symbol of the internet culture.

    Dongle and crowdsourcing

    This fresh, arty and DIY approach made them superstars on Youtube (hundred of thousands views) and they decided to sell their stuff on iTunes and on home made Pomplamoose dongles.

    For their music artwork, they decided to crowdsource it. And as usual with any band event, they announced the result on another youtube video.

    Who needs a record company ?

    So far they’ve sold about 20,000 songs on iTunes and according to the Wall Street Journal blog they declined Major Labels (Warner, Sony, Universal) proposal and remain free of any record company contracts. Instead they decided to carry on and only use Youtube (their pomplamoose channel) as a mean to communicate and exchange with their fans.

    Derek Sivers has seen it coming and made a handy lifehacking book on the topic : How to call attention to your music.

    It used to be that, as a musician, only 10% of your career was up to you. “Getting discovered” was about all you could do. A few gatekeepers controlled ALL outlets. You had to impress one of these magic few people to be allowed to present your music to the world. (Even then, they assigned you a manager, stylist, producer, band, etc.) As of the last few years, now 90% of your career is up to you. You have all the tools to make it happen.

    Disintermediation has lovely green eyes, a heartbreaking voice, mischievious musical arrangements, and engage in casual conversations that are fun to watch on youtube.

    Pomplamoose September

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

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    2. Theory: Why No One Cares about Video on the Internet
    3. Jazz battle @ a distance
    4. Social networks a complex competitive advantage?
    5. The future of online music: not just about access, but about continuous entertainment

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    Avatar – a review of its technologies and message http://www.techiteasy.org/2009/12/28/avatar-a-review-of-its-technologies-and-message/ http://www.techiteasy.org/2009/12/28/avatar-a-review-of-its-technologies-and-message/#comments Mon, 28 Dec 2009 09:21:58 +0000 Vincent van Wylick http://www.techiteasy.org/?p=2530
  • CeBit 2010: On 3D technology and its commercial potential
  • Hitchcock / Truffaut and the future of the moving picture
  • A (Sci-Fi inspired) vision of Facebook's (or equivalent) future
  • What would an Always-On Device look like? Do we even want it?
  • Hitchcock / Truffaut on the perversion of new mediums
  • ]]>
    This movie was one I anticipated for some time. I’m a Sci-Fi geek, a movie freak, and a Cameron disciple (ever since Terminator 2). Most important to me today however: seeing whether the world of cinema was about to change forever… or not. My review will *not* be about the story, but about a number of themes it addresses, namely the 3D experience, motion capture, and (some spoilers) it’s environmental message.

    First, the 3D experience. I’m afraid I didn’t like it very much from where I was sitting. And that I learned is one of the keys to watching a 3D flick, you have to experience it just right.

    A couple of thoughts on the human experience: You have to wear glasses, you have to sit in the right place, and no one can pass the screen to go to the bathroom or else all is destroyed.

    • The glasses: there are generally 2 types of glasses used in 3D cinema, active ones with shutter technology, and passive ones, which are just like regular, slightly over-sized sunglasses. I used the latter. Having biked for 30 min. at full speed just to get to the cinema on time (that’s how geeky I am about this), I found that sweat really didn’t agree with these glasses. The cinema provided me with one of those alcohol drenched tissues, but that definitely didn’t last me through the two+ hour movie. For the rest, I found them a little dark and the image without them was a lot clearer, though of course not meant for regular 2D viewing.
    • Sitting just right: so I arrived to a packed cinema, meaning that I had to sit bottom-center-right and also that I have to try to see the movie again in a more empty cinema. To me the viewing experience definitely seemed sub-par and I will have to research optimal placement prior to seeing my next 3D movie.
    • Other people’s bladders: so a couple of things disrupted the experience: my seating position, the subtitles, and people passing the 3D screen to go to the bathroom. The latter seemed to disrupt the image physically with the light of the entire image actually changing, and my thought is that they must have disrupted the beamer in some way. And while the subtitles seemed to float as much as the rest of the objects (see next paragraphs), they took away from the illusion of staring into a wonderful 3D world at times.

    Generally, I think that Avatar should actually be viewed in an IMAX theater, which has a far larger screen and is designed for 3D, and not a regular cinema converted to 3D, which seems to be all the rage these days. And while dubbed movies kind of suck, I think it may be a better choice for people like me residing in a non-English country.

    THE BIG QUESTION: So how was the actual 3D? Apart from the qualms I mentioned, actually pretty interesting! A few years ago, I watched Superman Returns at an IMAX, which required me to put and take my 3D glasses on and off as a green or red symbol appeared on screen and that sucked. But for Avatar, I could keep the glasses on all the time.

    The 3D itself wasn’t the pop-out kind either, rather it was like you were looking into a window at 3D objects. In one scene, Sam Worthington’s character was exploring the alien jungle and looking at some exquisite flowers and it felt to me like I was standing opposite him looking at the same objects, which was nothing short of amazing!

    I liked 3D a lot in slow scenes like this, but fast scenes such as battles were a little harder to follow. Cameron tells one hell of a story though, which drew you into the picture regardless.

    Topic 2: Motion capture
    The actual revolution that this movie is supposed to herald is the new kind of motion capture used, called performance capture. As far as I understand it, it allows for a few innovations in film making: accurately capturing face movement, having real characters interact realistically with virtual ones, and, for the camera person, seeing in realtime the result of the performance capture through the camera’s viewfinder.

    THE BIG QUESTION: did it work? Hell yes!!! You notice it first with the female antagonist, Neytiri played by Zoe Saldaña (I had no idea!), who is completely “performance captured,” and whom you fall in love with within a few minutes. Her face shows an amazing range of emotions, from anger to joy, that demands an emotional response from the viewer. The last time I found myself infatuated with a virtual character was in King Kong, where I felt real sympathy with this fantastical character that Peter Jackson brought to screen.

    Topic 3: the environmental message (limited spoilers ahead!)
    Yes, one of the strongest themes of this movie was preserving a planet, respecting it’s inhabitants, both plant and creature. It was very powerful, I thought, but some people may consider it as preachy.

    The problem with this message is that following it would require us to abandon 99% of our technology and return to a lifestyle more connected with nature and I’m very sceptical that this could ever happen, certainly not in time for this century’s crisis.

    What Avatar manages to show is that the human race, through it’s relentless need for progress and profit, will always end up destroying that which exists in order to create something new. Avatar condemns our race to a “dying planet” and it can’t send a sadder message than that.

    In Conclusion:
    Above all, Avatar is an Action and Sci-Fi flick, and a good one at that, but it also makes you think, which many of Cameron’s movie seem to do. Definitely a re-watch for me, both on the silver and the small screen.

    Rating: 7/10

    Vincent
    (p.s. minus the added formatting and picture just now, this post was written on an iPod Touch, forever dispelling my notion that typing on a touch screen is impossible. It did lead to some typos & grammar errors, mostly caused by it’s 95% useful predictive spelling engine.)

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. CeBit 2010: On 3D technology and its commercial potential
    2. Hitchcock / Truffaut and the future of the moving picture
    3. A (Sci-Fi inspired) vision of Facebook's (or equivalent) future
    4. What would an Always-On Device look like? Do we even want it?
    5. Hitchcock / Truffaut on the perversion of new mediums

    ]]>
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    The Poor Man’s Business Model—How Out-of-the-Box thinking can generate tremendous value for customers http://www.techiteasy.org/2009/12/01/the-poor-mans-business-model%e2%80%94how-out-of-the-box-thinking-can-generate-tremendous-value-for-customers/ http://www.techiteasy.org/2009/12/01/the-poor-mans-business-model%e2%80%94how-out-of-the-box-thinking-can-generate-tremendous-value-for-customers/#comments Tue, 01 Dec 2009 13:17:21 +0000 Vincent van Wylick http://www.techiteasy.org/?p=2494
  • Best Newsletters
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  • Thoughts about the New Venture business-plan competition, part 2
  • Lessons from Microsoft's acquisition of ScreenTonic
  • Microsoft IDEAS software startups web 2.0-style
  • ]]>
    I’m always fascinated by business models, i.e. at how entrepreneurs and companies put together services in order to make money from them. I’d call it the source code of business if I hadn’t seen the other source code in Luxembourg —legal and accounting—but arguably that’s more like binary code, i.e. 99% unintelligible.

    Sarah Lacy writes about SMSONE, a ultra-local news provider in India similar to Outside.IN, a Union Square Ventures funded US-only company that provides news updates via the web. SMSONE does it, as the name suggests, via SMS. And it spreads through a franchising model, working with local entrepreneurs that pay a franchise fee and also collect a share of the advertising revenue from locally focussed businesses. It is able to do this because of something that apparently doesn’t exist in the US (but does in Europe): receiving an SMS in India doesn’t cost the recipient anything.

    newspaper boy.jpgWhen reading about this, I was immediately reminded of a similar business model employed by a Dutch entrepreneur in Russia, Ms. Annemarie van Gaal, founder of Independent Media, a company that distributed Russian versions of magazines like Cosmopolitan, Marie Claire en Good Housekeeping (source). When she spoke at the Star entrepreneurial seminar in Rotterdam a year ago, she told us about how she differentiated herself from the competition (paraphrased as I haven’t got my notes with me):

    The trouble with getting your magazines distributed in Russia was that you had to pay quite a lot of money (some would call it bribes) to companies that would then take care of it… badly. Instead van Gaal decided to do it differently. She would hire street kids to distribute her magazines, similar to the gold days of newspapers: the newspaper boy.

    If you read Sarah Lacy’s account on Techcrunch, you’ll see that SMSONE does it similarly, hiring local kids, often without much education, to take care of distribution. Doing it via official channels is likely a nightmare over there, and centralising distribution kind of defeats the purpose of micro-news.

    It’s a different way of thinking, which many of us westerners don’t have. I mean, would you entrust your products to a beggar on the street or to a street musician? Not only is it probably against the law (except if the government does it), we pride ourselves on our super-organised infrastructure, where anything from temp-workers to interns are there to provide companies with a flexible workforce, and anything from printing presses to mobile internet exists to produce and distribute your stuff.

    Of course, I wouldn’t just leave you with these two examples. In the beginning of 2008, Boston Consulting Group published a study of “local dynamos”— domestically focussed companies, which use creative business models to capture value from emerging markets that are filled with challenges, like lacking infrastructure and low-income consumers. The map below shows how widespread these companies are.

    local dynamos bcg.jpg

    Some very interesting examples are mentioned, like:

    • Shanda, a Chinese gaming-company, that, in order to combat software-piracy, focusses on providing interactive services through gaming, services that are impossible to pirate. And to overcome a lack of a financial infrastructure to pay for online services, they work with pre-paid cards.
    • Indian CavinKare, which sells cheap sachets of shampoo through small local retailers, while using educational marketing to teach customers how to use their products.
    • Goodbaby, which targets the many 1-child families in China, who are both willing to spend more on their child than multi-child families would, but are also in need of education.
    • Amul, an Indian food-and-beverage-marketing-organisation, which collects and pays for milk locally, while tracking all operations via satellite and uses ERP solutions to make analysis based on the data and gauge whether future supply needs to be increased or decreased.
    • Wimm-Bill-Dann Foods (Russia), which works extensively with local partners, and has devised leasing schemes for expensive machinery to boost their production and is able to serve 280 million consumers nation-wide.

    The BCG, of course, takes the stance of its customers, Western companies, and the study is mainly aimed at how multinational companies (MNCs) can replicate 6 of these dynamo’s advantages, in order to compete with them. They are:

    1. Customising to local needs – which involves first understanding these needs, and then meeting them.
    2. Devising innovative business models that overcome local challenges – a logical follow-up to the last point, how to make money from the info you gained.
    3. Leveraging the latest technologies – meaning that these emerging economies are less burdened with traditional infrastructure and quicker on the uptake of more affordable, newer, and easier-to-spread technology, e.g. mobiles.
    4. Benefiting from low-cost labor and overcoming shortages of skilled labor – there’s two ways to look at this; a local workforce will be better equipped to interact on a local level, a highly-trained workforce will be better equipped to run a business. Tough call.
    5. Scaling up fast – Russia, India, China, Brazil, etc. are all giants with the promise of huge rewards when you capture them. Many of these dynamos grow quickly through both through acquisitions and building up their network of suppliers and distributors.
    6. Sustaining long-term hypergrowth without imploding – this kind of follows on to the last point

    Some of the Western companies mentioned, which have managed to compete on a local level, include:

    • General Motors, which has adapted its luxury-liners to meet the demands of its Chinese customers, who are usually sitting in the back;
    • LG, in China, which has learned that the audio-quality of its televisions is more valued by its customers, who often reside in noisy environments;
    • Carrefour, which has started to work with local municipal governments in China, as these don’t meddle in their operations like local dept. stores would, and are able to provide access to prime locations;
    • Perfetti Van Melle, in India, a candle/chewing-gum manufacturer, which has found local means to advertise, interacts frequently with local partners, and has adapted its products to local tastes;
    • and Yum! Brands, which owns Pizza Hut and KFC, and has adapted its menus to meet local Chinese tastes, started a new food-chain aimed specifically at the market, and uses its international expertise to integrate IT, lean supply chains, and a higher level of food standards into their offering.

    It shows the value of out of the box thinking in terms of reaching people, and I believe that traditional “Western” thinking should long ago have been thrown out the door anyway, particularly in light of the troubles that media-, automotive, and financial industries are going through. We are in the flux of disruptive innovation and only those quickest to grasp new technologies and ways of thinking are able to survive another day.

    No shortage of lessons on that from entrepreneurs in emerging economies…

    Vincent out

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

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    2. The Euro vs. Dollar double gambetto for high tech corporations
    3. Thoughts about the New Venture business-plan competition, part 2
    4. Lessons from Microsoft's acquisition of ScreenTonic
    5. Microsoft IDEAS software startups web 2.0-style

    ]]>
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    Entrepreneurial Brainstorming Session: Augmented Museum Experience iPhone App http://www.techiteasy.org/2009/11/27/entrepreneurial-brainstorming-session-augmented-museum-experience-iphone-app/ http://www.techiteasy.org/2009/11/27/entrepreneurial-brainstorming-session-augmented-museum-experience-iphone-app/#comments Fri, 27 Nov 2009 12:48:17 +0000 Vincent van Wylick http://www.techiteasy.org/?p=2418
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  • Entrepreneurial Brainstorming session N.6: a Geek squad aimed at managing your self-image on the Internet
  • Entrepreneurial brainstorming session #12: an ASP Virtual Fair software
  • ]]>
    Edvard Munch _The Scream_.jpgHi, Vincent here. I have neither the intent, nor the talent to develop this application, but it was a thought/pain I experienced at a museum today and an iTunes search didn’t reveal an app like it.

    A brief background. I’m pretty a-cultural, but I find audio-tours in museums generally a must, which means I usually spend the 5 or 10 euros extra to get one of those players to walk around the exhibition with headphones on. A little anti-social, but it helped me discover the lives of some amazing artists, like Vincent van Gogh, Rembrandt, Toulouse-Lautrec, etc. And my favourite nation of artists: Japan!

    Yesterday, I was an an exhibition of “That Scream Guy” Edvard Munch. I was there with my sister and it seemed a little wasteful (it was only 3 rooms of lithographies), not to mention anti-social, to get an audio-guide. Still, it helps tremendously to get just a little background on a picture, really adding to the experience.

    Here’s the iPhone app I would like to see.

    1. Point the phone at a painting (an immediate weakness there),
    2. image recognition happens (how?),
    3. it hooks into a source of info about it (preferably in an audio-format) such as Wikipedia,
    4. and you get to hear or see a description of the painting you are seeing.

    It’s nothing genius and apart from perhaps the image recognition part, it seems fairly cheap/easy to produce.

    The one weakness: cameras in museums aren’t always allowed. I would guess this means that you have to work together with museums to get things going (which sucks!).

    Well, this is just something I want to throw out there, a la the much underused twitter hashtag #freeideasiwanttoseehappen

    So if someone is looking for a creative challenge, you have your first customer right here!

    /Vincent

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

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    4. Entrepreneurial Brainstorming session N.6: a Geek squad aimed at managing your self-image on the Internet
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    ]]>
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    Does the Palm Pre have a Case with iTunes? http://www.techiteasy.org/2009/07/24/does-the-palm-pre-have-a-case-with-itunes/ http://www.techiteasy.org/2009/07/24/does-the-palm-pre-have-a-case-with-itunes/#comments Fri, 24 Jul 2009 13:05:38 +0000 Vincent van Wylick http://www.techiteasy.org/?p=2250
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  • When analogies don't work
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  • ]]>
    battle royale.jpgI’m no lawyer, my only exposure extends to our company law activities at my workplace and past legal battles regarding farming ground and such—did you know that as a farmer you can let you cows graze on someone else’s lawn and if he doesn’t object, you can argue that you are the owner? At least in the Netherlands, this happened to my family once.

    I think there is a certain danger here, if Apple doesn’t fight it, which it does, while Palm Pre continues to try and gain access anyway. It seems very shady on Palm’s side, but doe sit have a case here? I will discuss the strategic implications, as far as I can identify them.

    Apple, as we all know, is a very interesting company. It is very vertically integrated, building hardware, software, and has a large influence on the connection between them (e.g. mobile internet), as well as the content provided on them (e.g. music, movies, the app store). Some would call this a monopolistic situation and it seems strange that it gets away with this, while Microsoft, with something that is, for now, as trivial as a browser, does not (in the EU at least).

    iTunes is a powerhouse for media and mobile software, but this can be segmented into different areas and different phases. The iPod was released at the beginning of this decade (phase 0), shortly after iTunes, which then built up a power-position for music (phase 1). As the iPods became mobile computing devices, more content was being shipped via iTunes, such as video and those little games (phase 2). Finally, 2 years ago, the iPhone was released, with about a year later, the App Store (phase 3).

    Music, phase 1 of ITunes’ power play, is the area which the Palm Pre (to my understanding) is impeding upon. You could easily see Video being the next thing to sync, though I’m not sure if this is possible now. Unless the iPhone takes a step back towards a more web-app-based approach, I don’t see the Palm Pre being a threat to Apple on the App Store front.

    Apart from a phase-based perspective, there is also the matter of the lowest common denominator (LCD). Why do people buy mobile Apple products? I would argue that nearly everyone buys an iPod, because of playing music (and not so much video), while a growing niche segment buys the iPod Touch and iPhone for applications and games, as well as media. The LCD is music and it continues to be of strategic relevance to Apple, even with the hyping of their App Store, where Apple will continue to stay entrenched indefinitely.

    So, from a strategic perspective, Palm Pre does not stand a chance. Apple will continue to make iTunes incompatible with each future version. Legally, on the other hand, I am not nearly qualified enough to make that assessment, though I think the “cow argument” may apply. If Palm Pre keeps trying hard enough, and continues to get a user-base that desires this link, there may be a legal argument towards loosening Apple’s grip on mobile media.

    Since iTunes isn’t very profitable for Apple, I’m not sure what the implications will be for it, but I expect them to fight ’till the last breath.

    Vincent
    (Picture has no relation to this topic, but is of a cool movie nevertheless)

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

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    2. Palm cancels the Foleo! – a case of bad portfolio-management?
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    ]]>
    http://www.techiteasy.org/2009/07/24/does-the-palm-pre-have-a-case-with-itunes/feed/ 1
    How Technology has pushed us into a Zone that is neither Real nor Unreal http://www.techiteasy.org/2009/07/13/how-technology-has-pushed-us-into-a-zone-that-is-neither-real-nor-unreal/ http://www.techiteasy.org/2009/07/13/how-technology-has-pushed-us-into-a-zone-that-is-neither-real-nor-unreal/#comments Mon, 13 Jul 2009 13:18:21 +0000 Vincent van Wylick http://www.techiteasy.org/?p=2147
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  • When analogies don't work
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  • 7 reasons why I'm stopping using Last.fm for music & 4 reasons why I'm starting to use Drop.io + Facebook Connect
  • ]]>
    light vs. dark side.jpgFrom the European FT this weekend:
    “Blackberry owners will soon be able to download music wireless tracks to an application that will help the smartphone compete with those made by Apple and Nokia. … Most tracks will not have copy protection software, which restricts how many devices the music can be moved to.”

    It’s the word “most,” which has triggered today’s rant on PR, technology, media, and more. First of, what kind of statement is that most tracks will not have copy protection? Why not all, why not none?

    Looking at the past, we all know that copy protection, aka DRM, has plenty of negative associations attached to it. And, as with most negatively perceived technologies, it has been hacked so often that the word “protected” has just become a PR term. Copy protection is not a feature, it’s a handicap, but clearly most songs on the Blackberry platform will not be handicapped, which is… a feature??

    We all know that optimally, no producer (or organisation associated with music production) would allow music to be released DRM-free. But the very fact that protection means Zilch, means that actually there is no point to implementing any kind of DRM-system, except on the request of the owner(s) of particular songs (which probably happened here). So, instead of all or none, we get “most,” which is just BS. I already predict that this new initiative is going to fail, by the sheer indecisiveness of the PR message alone, which is a reflection of how little thought-out the business strategy must be.

    My point in all of this, infused by a single expression of vagueness, is that somehow technology has spun out of control. There is a system of checks and balances in place, there is a self-correcting mechanism at play, but no one has the complete overview of how it works and when it will work. In the case of the recession, for example, things will balance themselves out again. And hopefully we will get a system in place, the more open the better, that will regulate what is happening. But there will very likely be many casualties of war.

    In the case of media and profiting from it, it looks bad, very bad. The word “most” perfectly reflects the uncertainty of where it is all heading, but anyone can see that with production and distribution becoming cheaper and more decentralised, there is hardly any need for centralised music companies, except to build systems that track what is out there and rate it (e.g. CBS/Last.fm, Hypemachine) or to fund the more expensive part of the formula: getting on TV/radio (which will also disappear at some point) or setting up a concert (which will hopefully never disappear, but is hopefully self-sufficient).

    Sadly, the only solution I see to saving “the industry” is to silo everything off, which is arguable already happening when you look at the behaviour of businesses like Pandora, CBS/Last.fm, and Hulu) and sue the crap out of anyone infringing. That would make everything nice and predictable again, but only if you could make it impossible to go from one side to the other. Star wars.

    Some systems where this is the case, more or less, would be gaming consoles, and you would need the same for audio and video content. But because the light and the dark side (traditional media vs. new media vs. piracy) are not separated, you will continue to see a shift towards freeing everything until the only thing predictable will be that there is no money to be made from media, just from the products (e.g. merchandising) and services (e.g. concerts) around it.

    Yes, I continue to be very down on traditional media. Feel free to lift my spirits in this area.

    Vincent

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. The Future of Television, Facebook it isn’t.
    2. The Poor Man’s Business Model—How Out-of-the-Box thinking can generate tremendous value for customers
    3. When analogies don't work
    4. CeBit 2010: On 3D technology and its commercial potential
    5. 7 reasons why I'm stopping using Last.fm for music & 4 reasons why I'm starting to use Drop.io + Facebook Connect

    ]]>
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    Theory: Why No One Cares about Video on the Internet http://www.techiteasy.org/2009/07/10/theory-why-no-one-cares-about-video-on-the-internet/ http://www.techiteasy.org/2009/07/10/theory-why-no-one-cares-about-video-on-the-internet/#comments Fri, 10 Jul 2009 15:51:51 +0000 Vincent van Wylick http://www.techiteasy.org/?p=2140
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  • Bubble or not bubble?
  • Is the internet recession-proof?
  • ]]>
    online video is uncool.jpgI’ve long been an anti-fanboy of online video, for some reasons that I already mentioned. As such, I did not expect a strong response on my recent request for collaborative video recording ideas. Similarly, other efforts at discussing online video production, a topic that I personally find interesting, on Friendfeed and with friends, have been met with little enthusiasm.

    So, I have come to the personal conclusion that online video is something that people simply don’t care about (very much). Here are a few reasons why:

    1. No success-story on the web: Youtube was acquired by Google, which does not prove its business-model; Loic LeMeur (yes, that LeWeb ’08 guy) abandoned his video-idea, pretty much; The promising Stage6 by the DivX people was abandoned due to, I believe, excessive illegal content being posted on it, etc. etc. OK, the French Dailymotion is no. 1 on Techcrunch’s new Ranking of European hot startups, but even that service isn’t what I would call the perfect implementation of a video service. As a matter of fact, the only thing that seems to work out is television, Hulu (basically television and US only), and Piracy.
    2. Bandwidth: even though bandwidth is clearly increasing, it is still, for any business that wants to set up its own video service, a dramatic weight to carry, at least compared to other content on the web. And what if you want to upload your own video? Prepare to have to wait for a while.
    3. Does not speak our language: as I mentioned in my previous “hate-post”, the web is largely text-based and the often non-indexability of video means that it does not interoperate with the most-used web-application: Search.
    4. Unforgivingly immersive: I listen to audio-podcasts and music all the time, because it’s compatible with the rest of my lifestyle, e.g. travelling/communiting or doing exercise. You have to give all your attention to video, which I consider a barrier to entry for our A.D.D.-infested society.
    5. Expensive to produce video (?): a question-mark there because obviously hardware-costs are falling. But still expensive, as it’s complicated and requires both expensive (in terms of time and money) training, patience (a time-cost) while editing, and the ability to work with specialised (and often expensive) video-editing software.
    6. Unforgivingly intrusive: It took me a long time to adopt a webcam, until it was basically built into my laptop. I still don’t like to have to dress (up) and make up my hair just to have a conversation, and all that, even though now I will rarely Skype without it. But I am a, tongue in cheek, modern man, which I can’t say for many of my peers.

    These and more reasons is why I suspect that Online Video is not a hot topic and might perhaps never be. If you’re in the midst of an online video startup, I don’t know what to tell you, except I hope it radically improves on what has come before.

    Vincent
    (Picture courtesy of The Guardian)

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. Brainstorm with me: Looking for a collaborative video and/or audio recording software
    2. What would an Always-On Device look like? Do we even want it?
    3. The Future of Television, Facebook it isn’t.
    4. Bubble or not bubble?
    5. Is the internet recession-proof?

    ]]>
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    The Future of Television, Facebook it isn’t. http://www.techiteasy.org/2009/07/09/the-future-of-television-facebook-it-isnt/ http://www.techiteasy.org/2009/07/09/the-future-of-television-facebook-it-isnt/#comments Thu, 09 Jul 2009 07:31:57 +0000 Vincent van Wylick http://www.techiteasy.org/?p=2130
  • A (Sci-Fi inspired) vision of Facebook's (or equivalent) future
  • iPhone's app strategy and its implications for other smart phones
  • Theory: Why No One Cares about Video on the Internet
  • What would an Always-On Device look like? Do we even want it?
  • The value of Twitter vs. the value of Facebook vs. the value of having Neither [weekend ramblings]
  • ]]>
    I want my mtv.jpgI don’t know if anyone of you caught the CNN+Facebook stunt two days ago, where the, I guess burial (?) of Micheal Jackson was shown live on CNN.com, next to a stream of Facebook status updates on the same screen. If I say “Micheal, we LOVE you,” I think you get the general idea of how that went. The CNN-part was beautiful, don’t get me wrong, Stevie Wonder was singing and he rocked. But somehow those two, Social Media with Old Media, didn’t seem to mix at all.

    In the Netherlands, when I grew up, we had a TV-station, called The Box (later bought up by MTV, which now has a Music-TV-monopoly in the Netherlands), which allowed people to sms in and request songs. That later evolved to a system, that still exists, I think, of sending messages via sms to the channel, which would play while a song was playing. If I say “Dutch boy or girl, I LOVE you,” I think you get the general idea of how that went.

    I can see the attraction. It must be incredibly addictive to try and get your message on the air, to get your 140 characters of fame. And it felt exactly the same with the Facebook+CNN thing, where it seemed more like Facebookers were competing for air-time with themselves and with the unforgiving flow of the live-video station.

    As a TV-sceptic—I’ve stopped owning a TV as an adult, and switched to the more geeky (I know…) XBMCs and the internet—I would be more than happy to see this medium go, but I also understand that this 79 year old tradition of sitting absolutely still with a TV-dinner will not go without a fight. The Micheal Jackson + TMZ scoop aside, Big Media still has a higher budget to be quicker and (maybe!) more relevant than small & new Media alternatives are.

    Is the Internet the direction to take, however? I think I just made a case that the, still addictive quality of a few seconds of fame (Twitter is the perfect example that we haven’t evolved passed that yet), makes for a somewhat effective marketing strategy for Big Media.

    I think that TV is also relentless and monotonous. It does not allow you to switch contexts, it’s a non-stop flow of information, and it doesn’t care about making you waste 15 min. of each hour with senseless advertising. In that sense, it is the complete anti-thesis of the Internet, which has already delivered on the promise of complete user-control (compared to the Old status quo, at least). TV doesn’t care about you, except for your continued presence in front of the tube, and while Internet companies really want the same, we at least have found ways to get around that.

    In that sense, I think that anyone with some sense of wanting to keep control over their own life, will continue to turn away from TV. I like watching it, don’t get me wrong, but on my own time and without commercials. The future of Television will either to stay unchanged, reserved for the traditional folk too tired to want to think / interact, or it will be a mash-up of video (e.g. I have 3 min. to waste, I want Stevie Wonder only, without the MJ burial thanks, and on my watch television.)

    End musing.
    Vincent (can’t stop signing my name, sorry, (my) blogging feels more like writing a letter than anything else.)

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. A (Sci-Fi inspired) vision of Facebook's (or equivalent) future
    2. iPhone's app strategy and its implications for other smart phones
    3. Theory: Why No One Cares about Video on the Internet
    4. What would an Always-On Device look like? Do we even want it?
    5. The value of Twitter vs. the value of Facebook vs. the value of having Neither [weekend ramblings]

    ]]>
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    Battles in the Virtualization Space http://www.techiteasy.org/2009/06/29/battles-in-the-virtualization-space/ http://www.techiteasy.org/2009/06/29/battles-in-the-virtualization-space/#comments Mon, 29 Jun 2009 20:39:04 +0000 Vincent van Wylick http://www.techiteasy.org/2009/06/29/battles-in-the-virtualization-space/
  • With Virtualization, does hardware simply no longer matter?
  • Parallels allows direct switching between Mac OS & Windows!
  • A short guide for surviving Windows [aimed at Mac-users]
  • Changing markets – OS opportunities in retrospect
  • Just installed Vista on my Macbook Pro
  • ]]>
    virtua-tennis-3-20070208070346065 I’ll spell it American… happy, blogosphere? Here’s a few interesting examples of how the battle is being waged in terms of virtualisation of software:

    • I can’t run Windows Live Writer—simply the best blogging software on both the Mac and Windows—through Crossover, because it was built in .Net. And .Net apps don’t work in Crossover.
    • You can use the free Virtualbox from Sun to run your virtual OSs (a great development environment!), but if you want to launch Windows apps from your Mac, you need to pay for either Parallels, Fusion, Crossover, or any other commercial variants for this purpose. Basically, a software like Parallels allows you to place a shortcut to a Windows app onto the Dock or the Desktop, which will launch Windows + the app, when you click it.
    • The best Windows user-experience on the Mac is through Boot Camp. It would be a million times quicker to boot if you were able to hibernate on the Windows side and safe sleep on the Mac side. If you don’t want to risk losing your unsaved data however (why would it be unsaved?), you’re probably better off booting the traditional way (3-5 min. out the window right there). Well actually, it used to be an official feature, now it isn’t.
    • Sharing your OS X documents with your Windows ones (in other words, using the same folder for both OSs) is very possible when you use Parallels. When you use boot camp however, it all of a sudden gives you a convenient error.

    Georgia, in response to my post about the OS War being over, wrote that she thought that this whole discussion is about standards. I think that the edges are getting very blurry and I eventually see hardware, on the PC-side at least, becoming pretty irrelevant. In the meantime, however, you get these little annoyances, beyond stuff like Office for Mac being inferior to Office for Windows, which make me wonder if they are here by design or because they haven’t gotten around to fixing it yet. I’m betting on the first.

    Standards, for now at least, are still causing wars.

    Vincent

    (Picture is of course of the game Virtua Tennis 3, and has absolutely zero to do with this post)

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. With Virtualization, does hardware simply no longer matter?
    2. Parallels allows direct switching between Mac OS & Windows!
    3. A short guide for surviving Windows [aimed at Mac-users]
    4. Changing markets – OS opportunities in retrospect
    5. Just installed Vista on my Macbook Pro

    ]]>
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    Art thoughts http://www.techiteasy.org/2009/06/27/art-thoughts/ http://www.techiteasy.org/2009/06/27/art-thoughts/#comments Sat, 27 Jun 2009 08:16:22 +0000 Vincent van Wylick http://www.techiteasy.org/2009/06/27/art-thoughts/
  • What would an Always-On Device look like? Do we even want it?
  • An additional view to “Copyright or the Right-to-eat”
  • Copyright or the *Right to Eat*
  • Theory: Why No One Cares about Video on the Internet
  • When analogies don't work
  • ]]>
    I’m a little sick with the flu, hence a few days off blogging, but I just wanted to share this with you (the video from vbs.tv does not seem to show up in the rss-feed).

    It’s the story of Carlos Amorales, a Mexican visual artist, who does some pretty interesting things, including: graphic design, installations, performance art, and co-founding a record-label. If you don’t have time to watch the whole thing (it’s only 14 min.!), worth checking out is:

    • 01:15, when he shows how me makes his illustrations by keeping a digital database of images in different shapes. All in black, though he occasionally uses red. If you think these simplistic, then look at some of his installations (next point), and you see that these are just the beginning, really.
    • 04:40, when he shows some of his installations and talks about how they give the audience the ability to enter the work. It made me think about how creative developers/artist can use the new technology of “augmented reality” to create layers above art-installations that take you more into the experience. Any museum I go to these days, I always get the audio-tour as  it adds to my understanding of what I’m seeing. The same could apply to pointing your mobile camera at it and seeing a visual augmentation. Of course, this is where those infernal copyright laws come in; I think this is something that should be done first with certain avant garde / independent artist, to show-case the potential…
    • 09:20, when he talks about his record label, Nuevos Ricos (turn down your speakers before clicking this link), for which they created a manifesto, which included giving all the music away for free. Instead the focus was on performance, on entertainment. I mean, well it’s completely ridiculous and you can see that it’s more of an experiment to understand youth culture. At the same time, it is something that many anti-copyright people (including me) have argued for, that music should be about the performance, not about making money from a shiny disc / digital file. But in the end, maybe music/art should be about self-expression and we all express ourselves in different ways. Some, like the clowns in the video, who have very little musical talent, will prefer showcasing themselves. Others will prefer to just make music and make a living from that. We live in a very nuanced world, after all…

    End thoughts, hope to be back this Monday.

    Vincent

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. What would an Always-On Device look like? Do we even want it?
    2. An additional view to “Copyright or the Right-to-eat”
    3. Copyright or the *Right to Eat*
    4. Theory: Why No One Cares about Video on the Internet
    5. When analogies don't work

    ]]>
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    Where do Good Ideas come from? http://www.techiteasy.org/2009/06/24/where-do-good-ideas-come-from/ http://www.techiteasy.org/2009/06/24/where-do-good-ideas-come-from/#comments Wed, 24 Jun 2009 10:11:29 +0000 Vincent van Wylick http://www.techiteasy.org/2009/06/24/where-do-good-ideas-come-from/
  • The Poor Man’s Business Model—How Out-of-the-Box thinking can generate tremendous value for customers
  • Microsoft IDEAS software startups web 2.0-style
  • Random thoughts on: Men's vs. Women's fashion statements, 'Virtual' Offices, and (corporate) Centres of Knowledge
  • The Dynamics of Blogging and the Dynamics of Doing Business
  • Best Newsletters
  • ]]>
    brainstorming I have hardly any time today, catching up on the week, which is terrible for the creative spirit. So, as a 15 min. therapy, where do good ideas come from? Here are 4 areas that I can think of:

    Exploration / Rest: Spending 3 days in Paris and 2 days celebrating the national day of Luxembourg was great for thinking about life, discussing various topics and plans, and brainstorming ideas. It is in a way the anti-thesis of working life, which is focussed on making you into a machine, constantly moving, constantly following a routine, and not breaking out into new creative patterns. Ease of Implementation: Ideas are often abstract and need a lot of work to make them useful.

    Iteration: This the primary way that companies innovate, by constantly developing routines, slightly adapting them over a long period of time, until version 2, 2.1, 2.2, 2.infinity, etc. It is why (consumer) products are the way they are. Ease of Implementation: when you actually have new ideas they face the challenge of breaking existing patterns that are cemented into operating companies and more difficult to change. Still, new ideas are often based on practical data and should thus be more easy to implement.

    Deconstruction: This is what I call the Sherlock Holmes way or the “where have you last seen it?” way. You are faced with a problem, e.g. finding something you lost or figuring out how an electronic device works. The best way to do it is to break it down into small steps or pieces (deconstructing) and then reconstructing the reality again. In technology, you might also call this reverse engineering. Ease of Implementation: much like iteration, it is based on realities that already exist. Ideas are often better than what came before, because you’re an outsider, taking something apart and throwing away the junk. Ever lost a piece of text you wrote due to your computer/software crashing? I guarantee that your version 2 will be shorter, more to the point, and better.

    Conflict: I was discussing this with Jeremy this weekend, regarding the building of teams that can challenge each other. It’s a destructive and constructive process all at once and I think the benefits usually outweigh the risks. Ease of Implementation: It’s difficult to find that kind of talent and the right mix, so I would say that implementation is not easy. It should however be at the top of the agenda of any organisation who wants to be an innovator in its field.

    Other ways to come up with fresh ideas? The floor is yours!

    Vincent

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. The Poor Man’s Business Model—How Out-of-the-Box thinking can generate tremendous value for customers
    2. Microsoft IDEAS software startups web 2.0-style
    3. Random thoughts on: Men's vs. Women's fashion statements, 'Virtual' Offices, and (corporate) Centres of Knowledge
    4. The Dynamics of Blogging and the Dynamics of Doing Business
    5. Best Newsletters

    ]]>
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    What would an Always-On Device look like? Do we even want it? http://www.techiteasy.org/2009/06/19/what-would-an-always-on-device-look-like-do-we-even-want-it/ http://www.techiteasy.org/2009/06/19/what-would-an-always-on-device-look-like-do-we-even-want-it/#comments Fri, 19 Jun 2009 03:18:47 +0000 Vincent van Wylick http://www.techiteasy.org/?p=1977
  • Theory: Why No One Cares about Video on the Internet
  • A (Sci-Fi inspired) vision of Facebook's (or equivalent) future
  • The Poor Man’s Business Model—How Out-of-the-Box thinking can generate tremendous value for customers
  • iPhone's app strategy and its implications for other smart phones
  • Bubble or not bubble?
  • ]]>
    It’s funny how our thoughts evolve from one day to the next. Which reminds me that we need to adapt our About page to reflect that a little more, as it’s about 2 years old. My thinking about Always-On Devices comes from a simple pain that I feel when I miss “a moment.” Sometimes I wish that I could… well Andy Warhol in Miraclemen phrases it much better than me.

    always on.jpg

    In Alan Moore’s & Neil Gaiman’s graphic novel, Warhol’s existence is not painted in a very colourful light (pun intended). He has been resurrected as a machine into a society where money no longer plays a role and is very depressed. So his ability to record everything is really not very meaningful to him. Having only read this part of the comic last night, already my sentiments about Always-On are changing towards… and what would it accomplish?

    I recently visited an Art Exhibition of independent artists in Maastricht and tested out a little what an Always-On Device would look like to me. I used my camera, a Canon 870 IS, as a recording device, which I held in front of me while walking through the crowd.

    I managed to capture the people experiencing an exhibition, a piano player who was adding atmosphere to a room full of art, just hypnotically playing a few notes over and over. What actually intrigued me the most, I captured maybe two dozen miniature sets for the Maastricht Opera house. It was very surreal, the sets which were made out of cardboard and wood mostly, were 3-dimensional, and I was floating with my camera device around it and through it even, capturing it all at angles never deemed possible to me before. As if I was my own film-director.

    Of course, apart from the disappointing battery-life on my camera, clearly not designed for video-recording, and the occasionally funny looks that I got, the real challenge is to make that data actionable—a big priority in everything I do. It is a matter of transforming the raw footage into a tight package that can be consumed by others, and the question is really, should this be the responsibility of the creator or of the consumer…?

    With us having reached and surpassed the age of the mashup, it makes less and less sense to continue to try and re-invent the wheel, rather delegating that task across far more… interested people (in the area of video-editing at least), of which there is no shortage, as long as the tools and the specific community exists. Clearly, that kind of methodology requires a lax attitude about copyright.

    To recap, so that it doesn’t seem like I’m entirely floating in thoughts, an Always-On Device would need:

    1. A willing human recorder
    2. A recording device designed for capturing experiences
    3. A way to process that information into “usable bits”
    4. A favourable legal environment
    5. And a willing consumer

    I’ll leave the question of “do we even want it?” for smarter people than me to decide. In the mean time, I will continue my search for point 2 and 3 on that list (more on this blog, if successful).

    Until after Paris,
    Vincent

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. Theory: Why No One Cares about Video on the Internet
    2. A (Sci-Fi inspired) vision of Facebook's (or equivalent) future
    3. The Poor Man’s Business Model—How Out-of-the-Box thinking can generate tremendous value for customers
    4. iPhone's app strategy and its implications for other smart phones
    5. Bubble or not bubble?

    ]]>
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    A very old economy business to new economy business action plan http://www.techiteasy.org/2009/06/09/a-very-old-economy-business-to-new-economy-business-action-plan/ http://www.techiteasy.org/2009/06/09/a-very-old-economy-business-to-new-economy-business-action-plan/#comments Tue, 09 Jun 2009 08:15:58 +0000 Vincent van Wylick http://techiteasy.org/?p=1935
  • The Poor Man’s Business Model—How Out-of-the-Box thinking can generate tremendous value for customers
  • Business Plan Pattern
  • Thoughts about the New Venture business-plan competition, part 2
  • What I dislike about business plans [addendum]
  • The Dynamics of Blogging and the Dynamics of Doing Business
  • ]]>
    ford mass production.jpgBackground: This is an advice that I am giving to someone, who is a traditional artist. She paints and tries to sell her paintings. By writing this down for you, the public, I don’t think I am revealing critical information, in that it is a common sense approach to building a sustainable business. It does not address two critical factors: the intellectual property (which is the art) and the marketing (which comes in part from quality and in other part from choosing the right sales channels).

    Here is the situation: I like (her) paintings, but they are very work-intensive. Each painting can take anything from 2 weeks or more to produce and the end-price reflects this as well. In today’s economy, in any economy, this means that there is a segment of the population that will not be able to afford it it. Museums, who display art worth millions, have overcome this problem quite elegantly, by selling posters and postcards of these art-pieces. Countless other art-industries are based on turning a singular piece of art into mass-produced widgets. Similarly, I think it is much more efficient, for more reasons than the work alone, to do something similar for the independent painter. Again, I don’t think this is a trade-secret or anything; the quality of the art and the sales channels are most critical aspects.

    In any business, there are two types of cost. These are fixed and variable. Fixed costs are often significant costs and difficult to remove. A workplace is a fixed cost, so is some of the material used to produce a painting. Variable costs are smaller, often more flexible costs, incurred regularly. Paint would be such a cost and you can affect the cost of producing a painting by using different paint. It’s not quite as easy to change the workshop you work in from painting to painting.

    Following is the action-plan:

    1. Find out what the total fixed and variable costs are for producing a painting and x amount of reproductions (e.g. 100 posters). In other words, list all the costs in a nice Excel-sheet or piece of paper and add them up.
    2. Divide the total costs by the number of posters you want to sell. Those are the costs per product.
    3. Decide how much you want to charge per poster. If you or the market decides that this price is below your cost, then there is something wrong with your formula and you are making a loss. If, on the other hand, your price is above your costs, you are doing well.
    4. Now… find out how you plan to sell the amount of posters you decided on…

    Some … pause in that last point because how can a business man or woman really know that these are the sales they will make? My advice is therefore to keep costs as minimal as possible at the start, focussing a lot on developing the actual sales process.

    That’s it really! And it reflects how hard it really is to go from having an idea (and preferably also the skill) to a profitable business. From a right-brained creative approach, you have to do some left-brained accounting, and from a product-focussed, perhaps introversive approach, you now have to become outgoing, market-focussed, and sell. Not easy!

    As with all big projects, from writing a thesis to climbing a mountain, it’s my opinion and what I have learned so far, that it is always better to break it down into simple steps, see the relationships between different processes, and understand how the whole project is put together.

    I always welcome discussion, so if there is an error in my logic somewhere, please, please contribute through a comment!
    Vincent

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. The Poor Man’s Business Model—How Out-of-the-Box thinking can generate tremendous value for customers
    2. Business Plan Pattern
    3. Thoughts about the New Venture business-plan competition, part 2
    4. What I dislike about business plans [addendum]
    5. The Dynamics of Blogging and the Dynamics of Doing Business

    ]]>
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    7 reasons why I'm stopping using Last.fm for music & 4 reasons why I'm starting to use Drop.io + Facebook Connect http://www.techiteasy.org/2009/05/28/7-reasons-why-im-stopping-using-last-fm-for-music-4-reasons-why-im-starting-to-use-drop-io-facebook-connect/ http://www.techiteasy.org/2009/05/28/7-reasons-why-im-stopping-using-last-fm-for-music-4-reasons-why-im-starting-to-use-drop-io-facebook-connect/#comments Thu, 28 May 2009 13:10:00 +0000 Vincent van Wylick http://techiteasy.org/?p=1891
  • The future of online music: not just about access, but about continuous entertainment
  • A (Sci-Fi inspired) vision of Facebook's (or equivalent) future
  • The Future of Television, Facebook it isn’t.
  • How Technology has pushed us into a Zone that is neither Real nor Unreal
  • Swedes know how to connect with music – or how to stream Spotify to the living room
  • ]]>
    I love musicMy sentiments about online media aside (I think it’s despicable the way media-companies treat consumers, particularly outside of the US), it has always bothered me to use Last.fm for a number of reasons. Here they are:
    1. Last.fm, apart from being happy to pull my listening data into their site, does not integrate with my listening habits Whats.O.Ever. My method for managing music, perhaps determined by owning an iPod, is entirely dominated by iTunes and the usage of the device itself.

    2. Last.fm does not play on the road (let’s ignore the iPhone radio app and that eventually all devices will be connected to the internet)

    3. Last.fm does not acknowledge that I give different stars (= degrees of love) to songs (instead I have to “love” a song manually).

    4. Discovering new music through Last.fm’s radio does not easily lead me to purchase the actual song

    5. One cherry on top is that Last.fm now wants to charge me for using the radio, even though I add to it by playing my songs.

    6. A second cherry on top is that Last.fm is now, indirectly through CBS, giving information about what we listen to and who we are, to the RIAA, a US organisation that probably also shares that information with other international organisations.

    7. The only use Last.fm seems to have is vanity, in the sense that you can see what songs I loved (when I love them) and I can make pretty graphics of my listening habits (makes for an interesting poster).

    So, as of this week, I am deleting my Last.fm account.

    That doesn’t change that I am a fervent listener of music and it also doesn’t change that I believe deeply in the concept of sharing music. I like finding nice tracks to play at parties and equally I like finding tracks for some of my friends that I can only connect to online. There is no legal service that allows me to do this. As a matter of fact, in the Netherlands, I should even be paying a licensing fee if I play music in public or for too many people at once!!!

    In comes Drop.io, a file-sharing service that recently added Facebook Connect as a way to share stuff only with your friends. Drop.io fills the void that Last.fm leaves in the following ways:

    1. It has an integrated player that is very elegant and can also be accessed and added to via many different devices.

    2. I can restrict access to my files to my Facebook friends only (evil internet lawyers can get lost).

    3. It’s free for using 100 MB storage and charges a very fair $10 per gigabyte per year.

    4. Any loss in statistical “vanity” data can be compensated by using iTunes and starring / sorting your files accordingly.

    That’s it. Of course I will not be sharing songs that are copyright protected (and, of course, if we’re not Facebook connected, you will never know for sure ;) )

    Vincent

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. The future of online music: not just about access, but about continuous entertainment
    2. A (Sci-Fi inspired) vision of Facebook's (or equivalent) future
    3. The Future of Television, Facebook it isn’t.
    4. How Technology has pushed us into a Zone that is neither Real nor Unreal
    5. Swedes know how to connect with music – or how to stream Spotify to the living room

    ]]>
    http://www.techiteasy.org/2009/05/28/7-reasons-why-im-stopping-using-last-fm-for-music-4-reasons-why-im-starting-to-use-drop-io-facebook-connect/feed/ 2
    An (informal) Entrepreneurial Brainstorming Session No. 1: Book summaries that are stories http://www.techiteasy.org/2009/05/15/an-informal-entrepreneurial-brainstorming-session-no-1-book-summaries-that-are-stories/ http://www.techiteasy.org/2009/05/15/an-informal-entrepreneurial-brainstorming-session-no-1-book-summaries-that-are-stories/#comments Fri, 15 May 2009 09:10:47 +0000 Vincent van Wylick http://techiteasy.org/?p=1835
  • Rebooting entrepreneurial brainstorming sessions: what elements should they contain?
  • Entrepreneurial brainstorming session #14: an online party planning software
  • Entrepreneurial brainstorming session #15: an online payment feature for bloggers (eCommerce)
  • Entrepreneurial Brainstorming session N.6: a Geek squad aimed at managing your self-image on the Internet
  • Entrepreneurial brainstorming session #13: an international English teaching TV channel
  • ]]>
    story as executive summaries.jpgI know I wrote about rebooting the entrepreneurial brainstorming sessions. I kind of prefer an informal style of ‘idea generation’ though… Today, the subject is literature, of which there arguably is way too much. Sometimes it’s nice to read a ‘thin book,’ like The One Minute Manager or even The Alchemist.

    What those books have in common is that they give you lessons in a very compressed space. But it works, because rather than doing a dry, point-by-point summary of the content published in much longer books, they do so in story-format. The One Minute Manager is about a man trying to learn about management and he goes on a kind of exploratory adventure to uncover the secrets. According to the book there’s only really three elements to effective one-to-one management [there's another book in the series, I'm reading now, on one-to-many management also], but I won’t bore you with them. The only thing to note is that I REMEMBER the lessons in the book perfectly!

    The Alchemist is not a management book, it’s a self-help book about finding happiness and the meaning to your life. It’s again about an adventure and you follow this kid across the desert. Very simple principles, clothed in the format of an entertaining and exciting story.

    No wonder these two books are best-sellers!

    These last decades have seen a tremendous rise on various fronts involving the mass-education of mankind. From MBAs, to millions of published books, to billions of informational websites, it’s understandably overwhelming. As a result, you now get books teaching you (supposedly) “MBAs in a nutshell”, you get websites that sell you books in audio-format. And you also get websites that sell you book summaries for the busy executive.

    Having read several of these, I have to say that I’m not impressed. Sure, I can read Crossing the Chasm in 5 pages, but what have I actually learned? How do the lessons that I read in bullet-point format translate into a language that my brain understands and remembers?

    The answer is, if you ask me, to start a business that translates (boring / long) books into shorter books and doing so in story-form. Nothing is as exciting to business-folk like me, than reading a Harvard Business Review case-study. Because, it’s a (nearly) living example. I place myself into the antagonist’s point of view and learn about the challenges he/she has to face!

    So this is my first “entrepreneurial brainstorming” topic: start a business that translates longer books into shorter entertaining stories and sells them to executives!

    What do you think?

    Vincent

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. Rebooting entrepreneurial brainstorming sessions: what elements should they contain?
    2. Entrepreneurial brainstorming session #14: an online party planning software
    3. Entrepreneurial brainstorming session #15: an online payment feature for bloggers (eCommerce)
    4. Entrepreneurial Brainstorming session N.6: a Geek squad aimed at managing your self-image on the Internet
    5. Entrepreneurial brainstorming session #13: an international English teaching TV channel

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    A (Sci-Fi inspired) vision of Facebook's (or equivalent) future http://www.techiteasy.org/2009/05/14/a-sci-fi-inspired-vision-of-facebooks-or-equivalent-future/ http://www.techiteasy.org/2009/05/14/a-sci-fi-inspired-vision-of-facebooks-or-equivalent-future/#comments Thu, 14 May 2009 08:40:07 +0000 Vincent van Wylick http://techiteasy.org/?p=1823
  • The Future of Television, Facebook it isn’t.
  • What would an Always-On Device look like? Do we even want it?
  • Why Facebook will eventually fail
  • 7 reasons why I'm stopping using Last.fm for music & 4 reasons why I'm starting to use Drop.io + Facebook Connect
  • The value of Twitter vs. the value of Facebook vs. the value of having Neither [weekend ramblings]
  • ]]>
    Sci-fi future of facebook.jpgOK, admittedly I’ve gone a little Facebook-crazy, ever since I joined the service ca. 2 years ago. Not Twitter-crazy, as in adding millions of friends, but an infatuation based on real value, the ability to organise activities and communicate with long-lost friends. And definitely not as crazy as the future I envision for Facebook or what I call *real friend*-based social networking™.

    Phase 1, five years from now: Real-time

    Imagine Google talk’s new innovation, video chat through the webplayer. Also imagine perhaps the most annoying internet-phenomenon of all: “voyeur TV,” made most famous (to geeks) by the likes of Justin TV and other Lifecasters, not to mention Survivor and Big Brother.

    Where I see Facebook going in just a few years, is that you tune into a profile and if your friend allows it, you see a live feed instead of a static picture. Already, when I met old friends in Maastricht a few weeks ago, I thought how cool it would be to track a person’s physicial changes real-time on Facebook, instead of seeing what they *want me to see*.

    The flaw: most people aren’t that comfortable showing unfiltered feeds. The opportunity: everyday, we’re becoming more accepting of the lack of privacy that the internet provides. The reality: probably a mix of both, where users give consent and only operate the camera when they feel like it.

    Phase 2, ten years from now: in your living room

    Picture the two innovations that Apple has essentially made mainstream. One, a camera in every electronic device. Two, training users to abandon the keyboard, through the iPhone and now multi-touch gestures. Repeating something I wrote before: this video-review, where a journalist compares typing on the EEE PC vs. the iPhone, at insane speeds in an all-terain vehicle, was really eye-opening how well that “virtual” keyboard works on the iPhone. So much for my first post on the iPhone app-store, that “the iPhone is just for games“…

    My vision of a connected society in 10+ years is not that we all become experts at typing. The PC has always been designed by and for geeky engineers and we’ve had to put up with it because there was simply no other choice. Instead, I see every TV, every device perhaps, internet-enabled, in which we manipulate by simple gestures, a shake perhaps, the push of a single button…

    In the future, I see people turning on their TV and tuning into Facebook and chatting with their friends as if they came for afternoon tea.

    Phase 3, twenty years later: holofriends

    In “Avatar,” the new movie by James Cameron, 13 years in the waiting, the story is that people use avatars to explore strange new worlds. In the real world, James Cameron is developing technologies that can capture actors’ facial expressions to the nth degree, and offer a real time preview into how that would look like post-production. Take that together with ca. 2000 cinema screens in the US that have been converted to 3D and perhaps you see where my thinking is going. In a few decades, both the motion-capture technology and the 3D one will become affordable, already 3D filming is a matter of tying two HD-cameras together, and eventually 3D screens will come to our living rooms,… perhaps enabling us to see and interact with hologram friends from Facebook?

    Imagine, jogging with a Facebook friend, having your mom “virtual hug” you after you were dumped, having virtual se… ok, now I’m going to far!

    Facebook on the brain.jpg

    Phase 4, fifty years into the future: I’m alive, I’m alive!!!

    In the future we will be able to speak to dead friends and family members. Morbid? Perhaps it’s better expressed as, in the future we will live forever, at least digital versions of us.

    But perhaps the 300 MB sized data encompassing our brain, as envisioned in the Battlestar Galactica sequel, Caprica, isn’t quite so realistic. Instead, a $100 million Paul Allen foundation, called the Allen Institute for Brain Science, is using digital technology to slice, dice, and capture what our brains are made of. It’s quite sad, because so far they are finding that the data is so excessive and so “personal” (every brain is different!!!), that they don’t yet know when, if ever, they will have finished capturing the brain.

    But what is certain is that, eventually, we will develop an understanding of what makes us tick, and perhaps, perhaps, develop technology to transfer our memories to a machine. And when that happens, what’s to stop people from signing up to live forever? And imagine the pressure then coming from friends and family members to experience those memories one last time, and again, and again. It would be the rebirth of a more morbid social network, finally.

    Final thoughts

    None of this has to be Facebook-powered of course. But there’s no denying that wherever the internet is going, it will be built on more interactions between people, between real people, not these quasi-friendships strangers make on Twitter, mostly for selling and customer support purposes. And right now, as far as those *real* relationships are concerned, Facebook is king.

    The end… or the beginning?

    Vincent

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. The Future of Television, Facebook it isn’t.
    2. What would an Always-On Device look like? Do we even want it?
    3. Why Facebook will eventually fail
    4. 7 reasons why I'm stopping using Last.fm for music & 4 reasons why I'm starting to use Drop.io + Facebook Connect
    5. The value of Twitter vs. the value of Facebook vs. the value of having Neither [weekend ramblings]

    ]]>
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    Hitchcock / Truffaut and the future of the moving picture http://www.techiteasy.org/2009/04/06/hitchcock-truffaut-and-the-future-of-the-moving-picture/ http://www.techiteasy.org/2009/04/06/hitchcock-truffaut-and-the-future-of-the-moving-picture/#comments Mon, 06 Apr 2009 18:01:11 +0000 Vincent van Wylick http://techiteasy.org/?p=1745
  • Hitchcock / Truffaut on the perversion of new mediums
  • Hitchcock / Truffaut and experimentation
  • Avatar – a review of its technologies and message
  • A (Sci-Fi inspired) vision of Facebook's (or equivalent) future
  • The Future of Television, Facebook it isn’t.
  • ]]>
    If you look at the world of video now, there are a number of trends that reign:
    • The shift from TV to web (Youtube, Hulu, iTunes Video, etc.)
    • The shift towards gaming, aka interactive video
    • The shift towards 3D cinema
    • The unabated reign of piracy, which means that content-producers have to look beyond traditional media.
    • The relative affordability of the home cinema.
    • The rise of televised serials on par with movies in terms of budgets, screenplay, acting, and other qualities
    • Something else? Please let me know in the comments!

    It kind of makes you wonder whether cinema as we’ve known it is ending. Is cinema, in its constant drive to innovate, losing those things that made it great in the past? It took me something like reading “Hitchcock / Truffaut” to come to the conclusion that that is not the case. As the web2.0 boys like to write, “Shift happens!”

    The lodge glass ceiling.jpgCase in point: when Hitchcock started making movies in the 1930s, they were silent. To give the effect of the sound of a man walking back and forth in the room upstairs in “The Lodger,” he used a glass ceiling. That’s right, you could actually look through the ceiling and see the feet of the man. Today, even a decade or two later, that effect would’ve been completely unnecessary.

    Same as today camera rigs are becoming affordable to you and me, changes in technology can and will affect how we give visual meaning to a story. Because that’s what it’s all about, story telling, and the medium is simply the one that is the most effective for that.

    There is perhaps a risk of focussing on form over substance. Many have predicted that in order for the status of proprietary cinema to be safeguarded, there would need to be a 3rd and maybe even a 4th dimension. My last IMAX-experience having been the two year old “Superman Returns” movie, I’m no expert, but I found it entirely unconvincing. 2009 is the year of 3D cinema, so I’ll leave it up to the more recent IMAX-visitors to decide whether 3D is as yet ready to replace 2D. I’ve heard critics say that “the screen just points at you,” which I don’t find particularly encouraging. At the same time, as equipment becomes cheaper and people experiment more, I’m sure a way to settle into the new medium will be found.

    4D, which is the time-dimension, and in which you can find interactive media like games, and media spread across a longer period of time, such as TV-series, also holds much promise, perhaps more so than 3D. As a story-teller, imagine the potential of having the viewer co-create the story, or of having 50 hours of film to tell a story in. Amazing!

    Hitchcock / Truffaut” is a fascinating study of Hitchcock films, in the form of one long interview between Alfred Hitchcock and François Truffaut, and I encourage anyone interested in classic cinema to give it a read. It’s also about finding visual elements to tell a story and gives an insight into how cinema has evolved over the years. 4 Thumbs up!

    Vincent

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. Hitchcock / Truffaut on the perversion of new mediums
    2. Hitchcock / Truffaut and experimentation
    3. Avatar – a review of its technologies and message
    4. A (Sci-Fi inspired) vision of Facebook's (or equivalent) future
    5. The Future of Television, Facebook it isn’t.

    ]]>
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    Photo-publishers should have an ego-feature http://www.techiteasy.org/2009/03/12/photo-publishers-should-have-an-ego-feature/ http://www.techiteasy.org/2009/03/12/photo-publishers-should-have-an-ego-feature/#comments Thu, 12 Mar 2009 17:29:10 +0000 Vincent van Wylick http://techiteasy.org/?p=1695
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  • Entrepreneurial brainstorming session #15: an online payment feature for bloggers (eCommerce)
  • Bubble or not bubble?
  • Nicest new Last.fm feature
  • Art thoughts
  • ]]>
    There’s been a lot of discussions over the year about how to protect your pictures’ copyright (e.g.). The number one method appears to be watermarking, which makes sense, though it really won’t prevent anyone from still sticking that picture on a random site. I, personally, haven’t thought much about copyright, but of course, I am not making money from photography.

    As I am buying my first SLR camera (a Canon Rebel XSI) pretty soon, I thought a little what I want and don’t want out of photography. I like to make good pictures of course. I like to become a master of the medium. I like to express myself. And, I’d like to be able to take pictures whenever I want to. But one thing I noticed, from taking over 5000 pictures with a Canon Ixus, with less than 5% with me in it, is that I also like to be a part of the picture-experience.

    What inspired my idea was my recent upgrade to an Intel Mac with my very first webcam—that’s right, I never saw the attraction until now. It rules! To anyone used to video-Skyping, you’re familiar with the huge video of your friend, and the tiny video of yourself at the bottom.

    So, I’m thinking, why not have the same thing for pictures? Taking a picture would then look like this:

    I took this picture.jpg

    Instead of having a pesky and rather ugly watermark, you can see who actually made that picture. You could of course have a little mini-cam in your camera, pointed at you and taking an up-to-date shot of what you look like — that one was taken while I had the flu, some months ago — but a static picture will do the trick most of the time.

    What do you think? Should photo-pubishers like Picasa, iPhoto, Flickr, etc. integrate such a feature? Would it have any useful function to you, as a photographer or as a viewer? Share your thoughts!

    Vincent

    The opinions expressed within this blog are those of the authors alone. ©2011 Tech IT Easy. All Rights Reserved.

    .

    Related posts:

    1. What would an Always-On Device look like? Do we even want it?
    2. Entrepreneurial brainstorming session #15: an online payment feature for bloggers (eCommerce)
    3. Bubble or not bubble?
    4. Nicest new Last.fm feature
    5. Art thoughts

    ]]>
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